#include <FloatingObjects.h>
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| FloatingObjects (const RenderBlockFlow &) |
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| ~FloatingObjects () |
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void | clear () |
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void | moveAllToFloatInfoMap (RendererToFloatInfoMap &) |
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FloatingObject * | add (std::unique_ptr< FloatingObject >) |
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void | remove (FloatingObject *) |
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void | addPlacedObject (FloatingObject *) |
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void | removePlacedObject (FloatingObject *) |
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void | setHorizontalWritingMode (bool b=true) |
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bool | hasLeftObjects () const |
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bool | hasRightObjects () const |
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const FloatingObjectSet & | set () const |
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void | clearLineBoxTreePointers () |
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LayoutUnit | logicalLeftOffset (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) |
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LayoutUnit | logicalRightOffset (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) |
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LayoutUnit | logicalLeftOffsetForPositioningFloat (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) |
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LayoutUnit | logicalRightOffsetForPositioningFloat (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) |
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LayoutUnit | findNextFloatLogicalBottomBelow (LayoutUnit logicalHeight) |
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LayoutUnit | findNextFloatLogicalBottomBelowForBlock (LayoutUnit logicalHeight) |
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| FloatingObjects (const RenderBlockFlow &) |
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| ~FloatingObjects () |
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void | clear () |
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void | moveAllToFloatInfoMap (RendererToFloatInfoMap &) |
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FloatingObject * | add (std::unique_ptr< FloatingObject >) |
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void | remove (FloatingObject *) |
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void | addPlacedObject (FloatingObject *) |
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void | removePlacedObject (FloatingObject *) |
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void | setHorizontalWritingMode (bool b=true) |
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bool | hasLeftObjects () const |
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bool | hasRightObjects () const |
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const FloatingObjectSet & | set () const |
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void | clearLineBoxTreePointers () |
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LayoutUnit | logicalLeftOffset (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) |
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LayoutUnit | logicalRightOffset (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight) |
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LayoutUnit | logicalLeftOffsetForPositioningFloat (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) |
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LayoutUnit | logicalRightOffsetForPositioningFloat (LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit *heightRemaining) |
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LayoutUnit | findNextFloatLogicalBottomBelow (LayoutUnit logicalHeight) |
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LayoutUnit | findNextFloatLogicalBottomBelowForBlock (LayoutUnit logicalHeight) |
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◆ FloatingObjects() [1/2]
WebCore::FloatingObjects::FloatingObjects |
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const RenderBlockFlow & |
renderer | ) |
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explicit |
◆ ~FloatingObjects() [1/2]
WebCore::FloatingObjects::~FloatingObjects |
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◆ FloatingObjects() [2/2]
◆ ~FloatingObjects() [2/2]
WebCore::FloatingObjects::~FloatingObjects |
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◆ add() [1/2]
◆ add() [2/2]
◆ addPlacedObject() [1/2]
◆ addPlacedObject() [2/2]
◆ clear() [1/2]
void WebCore::FloatingObjects::clear |
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◆ clear() [2/2]
void WebCore::FloatingObjects::clear |
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◆ clearLineBoxTreePointers() [1/2]
void WebCore::FloatingObjects::clearLineBoxTreePointers |
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◆ clearLineBoxTreePointers() [2/2]
void WebCore::FloatingObjects::clearLineBoxTreePointers |
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◆ findNextFloatLogicalBottomBelow() [1/2]
◆ findNextFloatLogicalBottomBelow() [2/2]
◆ findNextFloatLogicalBottomBelowForBlock() [1/2]
LayoutUnit WebCore::FloatingObjects::findNextFloatLogicalBottomBelowForBlock |
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LayoutUnit |
logicalHeight | ) |
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◆ findNextFloatLogicalBottomBelowForBlock() [2/2]
LayoutUnit WebCore::FloatingObjects::findNextFloatLogicalBottomBelowForBlock |
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LayoutUnit |
logicalHeight | ) |
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◆ hasLeftObjects() [1/2]
bool WebCore::FloatingObjects::hasLeftObjects |
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const |
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inline |
◆ hasLeftObjects() [2/2]
bool WebCore::FloatingObjects::hasLeftObjects |
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const |
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inline |
◆ hasRightObjects() [1/2]
bool WebCore::FloatingObjects::hasRightObjects |
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const |
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inline |
◆ hasRightObjects() [2/2]
bool WebCore::FloatingObjects::hasRightObjects |
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const |
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inline |
◆ logicalLeftOffset() [1/2]
◆ logicalLeftOffset() [2/2]
◆ logicalLeftOffsetForPositioningFloat() [1/2]
◆ logicalLeftOffsetForPositioningFloat() [2/2]
◆ logicalRightOffset() [1/2]
◆ logicalRightOffset() [2/2]
◆ logicalRightOffsetForPositioningFloat() [1/2]
◆ logicalRightOffsetForPositioningFloat() [2/2]
◆ moveAllToFloatInfoMap() [1/2]
◆ moveAllToFloatInfoMap() [2/2]
◆ remove() [1/2]
◆ remove() [2/2]
◆ removePlacedObject() [1/2]
◆ removePlacedObject() [2/2]
◆ set() [1/2]
◆ set() [2/2]
◆ setHorizontalWritingMode() [1/2]
void WebCore::FloatingObjects::setHorizontalWritingMode |
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bool |
b = true | ) |
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inline |
◆ setHorizontalWritingMode() [2/2]
void WebCore::FloatingObjects::setHorizontalWritingMode |
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bool |
b = true | ) |
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inline |
The documentation for this class was generated from the following files: