#include <FloatPolygon.h>
◆ FloatPolygon() [1/2]
◆ FloatPolygon() [2/2]
◆ boundingBox() [1/2]
FloatRect WebCore::FloatPolygon::boundingBox |
( |
| ) |
const |
|
inline |
◆ boundingBox() [2/2]
FloatRect WebCore::FloatPolygon::boundingBox |
( |
| ) |
const |
|
inline |
◆ contains() [1/2]
bool WebCore::FloatPolygon::contains |
( |
const FloatPoint & |
point | ) |
const |
◆ contains() [2/2]
bool WebCore::FloatPolygon::contains |
( |
const FloatPoint & |
| ) |
const |
◆ edgeAt() [1/2]
◆ edgeAt() [2/2]
◆ fillRule() [1/2]
WindRule WebCore::FloatPolygon::fillRule |
( |
| ) |
const |
|
inline |
◆ fillRule() [2/2]
WindRule WebCore::FloatPolygon::fillRule |
( |
| ) |
const |
|
inline |
◆ isEmpty() [1/2]
bool WebCore::FloatPolygon::isEmpty |
( |
| ) |
const |
|
inline |
◆ isEmpty() [2/2]
bool WebCore::FloatPolygon::isEmpty |
( |
void |
| ) |
const |
|
inline |
◆ numberOfEdges() [1/2]
unsigned WebCore::FloatPolygon::numberOfEdges |
( |
| ) |
const |
|
inline |
◆ numberOfEdges() [2/2]
unsigned WebCore::FloatPolygon::numberOfEdges |
( |
| ) |
const |
|
inline |
◆ numberOfVertices() [1/2]
unsigned WebCore::FloatPolygon::numberOfVertices |
( |
| ) |
const |
|
inline |
◆ numberOfVertices() [2/2]
unsigned WebCore::FloatPolygon::numberOfVertices |
( |
| ) |
const |
|
inline |
◆ overlappingEdges() [1/2]
bool WebCore::FloatPolygon::overlappingEdges |
( |
float |
minY, |
|
|
float |
maxY, |
|
|
Vector< const FloatPolygonEdge *> & |
result |
|
) |
| const |
◆ overlappingEdges() [2/2]
bool WebCore::FloatPolygon::overlappingEdges |
( |
float |
minY, |
|
|
float |
maxY, |
|
|
Vector< const FloatPolygonEdge *> & |
result |
|
) |
| const |
◆ vertexAt() [1/2]
const FloatPoint& WebCore::FloatPolygon::vertexAt |
( |
unsigned |
index | ) |
const |
|
inline |
◆ vertexAt() [2/2]
const FloatPoint& WebCore::FloatPolygon::vertexAt |
( |
unsigned |
index | ) |
const |
|
inline |
The documentation for this class was generated from the following files: