#include <GraphicsLayer.h>
◆ FloatAnimationValue() [1/2]
WebCore::FloatAnimationValue::FloatAnimationValue |
( |
double |
keyTime, |
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float |
value, |
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TimingFunction * |
timingFunction = nullptr |
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) |
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inline |
◆ FloatAnimationValue() [2/2]
WebCore::FloatAnimationValue::FloatAnimationValue |
( |
double |
keyTime, |
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float |
value, |
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TimingFunction * |
timingFunction = nullptr |
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) |
| |
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inline |
◆ clone() [1/2]
std::unique_ptr<AnimationValue> WebCore::FloatAnimationValue::clone |
( |
| ) |
const |
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inlineoverridevirtual |
◆ clone() [2/2]
◆ value() [1/2]
float WebCore::FloatAnimationValue::value |
( |
| ) |
const |
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inline |
◆ value() [2/2]
float WebCore::FloatAnimationValue::value |
( |
| ) |
const |
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inline |
The documentation for this class was generated from the following file:
- DerivedData/WebKit/Build/Products/Debug/WebCore.framework/Versions/A/PrivateHeaders/GraphicsLayer.h