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| enum | LightingType { DiffuseLighting,
SpecularLighting
} |
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| | FELighting (Filter &, LightingType, const Color &, float, float, float, float, float, float, PassRefPtr< LightSource >) |
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| bool | drawLighting (Uint8ClampedArray *, int, int) |
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| void | inlineSetPixel (int offset, LightingData &, LightSource::PaintingData &, int lightX, int lightY, float factorX, float factorY, IntPoint &normalVector) |
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| void | setPixel (int offset, LightingData &, LightSource::PaintingData &, int lightX, int lightY, float factorX, float factorY, IntPoint &normalVector) |
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| void | platformApply (LightingData &, LightSource::PaintingData &) |
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| void | platformApplyGenericPaint (LightingData &, LightSource::PaintingData &, int startX, int startY) |
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| void | platformApplyGeneric (LightingData &, LightSource::PaintingData &) |
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| void | platformApplyNeon (LightingData &, LightSource::PaintingData &) |
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| | FilterEffect (Filter &) |
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| ImageBuffer * | createImageBufferResult () |
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| Uint8ClampedArray * | createUnmultipliedImageResult () |
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| Uint8ClampedArray * | createPremultipliedImageResult () |
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| virtual bool | requiresValidPreMultipliedPixels () |
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| void | forceValidPreMultipliedPixels () |
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| void | clipAbsolutePaintRect () |
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| | FilterEffect (Filter &) |
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| ImageBuffer * | createImageBufferResult () |
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| Uint8ClampedArray * | createUnmultipliedImageResult () |
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| Uint8ClampedArray * | createPremultipliedImageResult () |
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| virtual bool | requiresValidPreMultipliedPixels () |
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| void | forceValidPreMultipliedPixels () |
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| void | clipAbsolutePaintRect () |
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| | RefCounted () |
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| | RefCounted () |
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| | RefCounted () |
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| | ~RefCounted () |
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| | ~RefCounted () |
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| | ~RefCounted () |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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| | RefCountedBase () |
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| | ~RefCountedBase () |
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| bool | derefBase () const |
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| bool | deletionHasBegun () const |
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| static void | platformApplyGenericWorker (PlatformApplyGenericParameters *) |
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| static void | platformApplyNeonWorker (FELightingPaintingDataForNeon *) |
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| static int | getPowerCoefficients (float exponent) |
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| LightingType | m_lightingType |
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| RefPtr< LightSource > | m_lightSource |
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| Color | m_lightingColor |
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| float | m_surfaceScale |
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| float | m_diffuseConstant |
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| float | m_specularConstant |
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| float | m_specularExponent |
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| float | m_kernelUnitLengthX |
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| float | m_kernelUnitLengthY |
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| static const int | s_minimalRectDimension = 100 * 100 |
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