#include <BorderEdge.h>
◆ BorderEdgeFlag
Enumerator |
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TopBorderEdge | |
RightBorderEdge | |
BottomBorderEdge | |
LeftBorderEdge | |
AllBorderEdges | |
◆ BorderEdge() [1/2]
WebCore::BorderEdge::BorderEdge |
( |
| ) |
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default |
◆ BorderEdge() [2/2]
WebCore::BorderEdge::BorderEdge |
( |
float |
edgeWidth, |
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Color |
edgeColor, |
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EBorderStyle |
edgeStyle, |
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bool |
edgeIsTransparent, |
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bool |
edgeIsPresent, |
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float |
devicePixelRatio |
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) |
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◆ color()
const Color& WebCore::BorderEdge::color |
( |
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const |
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inline |
◆ getBorderEdgeInfo()
void WebCore::BorderEdge::getBorderEdgeInfo |
( |
BorderEdge |
edges[], |
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const RenderStyle & |
style, |
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float |
deviceScaleFactor, |
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bool |
includeLogicalLeftEdge = true , |
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bool |
includeLogicalRightEdge = true |
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) |
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static |
◆ getDoubleBorderStripeWidths()
◆ hasVisibleColorAndStyle()
bool WebCore::BorderEdge::hasVisibleColorAndStyle |
( |
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const |
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inline |
◆ isPresent()
bool WebCore::BorderEdge::isPresent |
( |
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const |
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inline |
◆ isTransparent()
bool WebCore::BorderEdge::isTransparent |
( |
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const |
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inline |
◆ obscuresBackground()
bool WebCore::BorderEdge::obscuresBackground |
( |
| ) |
const |
◆ obscuresBackgroundEdge()
bool WebCore::BorderEdge::obscuresBackgroundEdge |
( |
float |
scale | ) |
const |
◆ presentButInvisible()
bool WebCore::BorderEdge::presentButInvisible |
( |
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const |
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inline |
◆ shouldRender()
bool WebCore::BorderEdge::shouldRender |
( |
| ) |
const |
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inline |
◆ style()
◆ widthForPainting()
float WebCore::BorderEdge::widthForPainting |
( |
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const |
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inline |
The documentation for this class was generated from the following files: