#include <AudioNodeOutput.h>
◆ AudioNodeOutput()
WebCore::AudioNodeOutput::AudioNodeOutput |
( |
AudioNode * |
, |
|
|
unsigned |
numberOfChannels |
|
) |
| |
◆ bus()
AudioBus* WebCore::AudioNodeOutput::bus |
( |
| ) |
const |
◆ context()
◆ disable()
void WebCore::AudioNodeOutput::disable |
( |
| ) |
|
◆ disconnectAll()
void WebCore::AudioNodeOutput::disconnectAll |
( |
| ) |
|
◆ enable()
void WebCore::AudioNodeOutput::enable |
( |
| ) |
|
◆ isChannelCountKnown()
bool WebCore::AudioNodeOutput::isChannelCountKnown |
( |
| ) |
const |
|
inline |
◆ isConnected()
bool WebCore::AudioNodeOutput::isConnected |
( |
| ) |
|
|
inline |
◆ node()
AudioNode* WebCore::AudioNodeOutput::node |
( |
| ) |
const |
|
inline |
◆ numberOfChannels()
unsigned WebCore::AudioNodeOutput::numberOfChannels |
( |
| ) |
const |
|
inline |
◆ pull()
◆ renderingFanOutCount()
unsigned WebCore::AudioNodeOutput::renderingFanOutCount |
( |
| ) |
const |
◆ renderingParamFanOutCount()
unsigned WebCore::AudioNodeOutput::renderingParamFanOutCount |
( |
| ) |
const |
◆ setNumberOfChannels()
void WebCore::AudioNodeOutput::setNumberOfChannels |
( |
unsigned |
| ) |
|
◆ updateRenderingState()
void WebCore::AudioNodeOutput::updateRenderingState |
( |
| ) |
|
◆ AudioNodeInput
◆ AudioParam
The documentation for this class was generated from the following file: