#include <AudioDestination.h>
◆ ~AudioDestination()
virtual WebCore::AudioDestination::~AudioDestination |
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inlinevirtual |
◆ create()
static std::unique_ptr<AudioDestination> WebCore::AudioDestination::create |
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AudioIOCallback & |
, |
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const String & |
inputDeviceId, |
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unsigned |
numberOfInputChannels, |
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unsigned |
numberOfOutputChannels, |
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float |
sampleRate |
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static |
◆ hardwareSampleRate()
static float WebCore::AudioDestination::hardwareSampleRate |
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static |
◆ isPlaying()
virtual bool WebCore::AudioDestination::isPlaying |
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pure virtual |
◆ maxChannelCount()
static unsigned long WebCore::AudioDestination::maxChannelCount |
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static |
◆ sampleRate()
virtual float WebCore::AudioDestination::sampleRate |
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const |
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pure virtual |
◆ start()
virtual void WebCore::AudioDestination::start |
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pure virtual |
◆ stop()
virtual void WebCore::AudioDestination::stop |
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pure virtual |
The documentation for this class was generated from the following file: