#include <Watchpoint.h>
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| InlineWatchpointSet (WatchpointState state) |
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| ~InlineWatchpointSet () |
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WatchpointState | stateOnJSThread () const |
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WatchpointState | state () const |
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bool | hasBeenInvalidated () const |
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bool | isStillValid () const |
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void | add (Watchpoint *) |
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void | startWatching () |
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void | fireAll (VM &vm, const FireDetail &detail) |
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void | invalidate (VM &vm, const FireDetail &detail) |
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JS_EXPORT_PRIVATE void | fireAll (VM &, const char *reason) |
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void | touch (VM &vm, const FireDetail &detail) |
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void | touch (VM &vm, const char *reason) |
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bool | isBeingWatched () const |
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| InlineWatchpointSet (WatchpointState state) |
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| ~InlineWatchpointSet () |
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WatchpointState | stateOnJSThread () const |
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WatchpointState | state () const |
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bool | hasBeenInvalidated () const |
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bool | isStillValid () const |
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void | add (Watchpoint *) |
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void | startWatching () |
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void | fireAll (VM &vm, const FireDetail &detail) |
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void | invalidate (VM &vm, const FireDetail &detail) |
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JS_EXPORT_PRIVATE void | fireAll (VM &, const char *reason) |
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void | touch (VM &vm, const FireDetail &detail) |
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void | touch (VM &vm, const char *reason) |
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bool | isBeingWatched () const |
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◆ InlineWatchpointSet() [1/2]
◆ ~InlineWatchpointSet() [1/2]
JSC::InlineWatchpointSet::~InlineWatchpointSet |
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inline |
◆ InlineWatchpointSet() [2/2]
◆ ~InlineWatchpointSet() [2/2]
JSC::InlineWatchpointSet::~InlineWatchpointSet |
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inline |
◆ add() [1/2]
◆ add() [2/2]
◆ fireAll() [1/4]
◆ fireAll() [2/4]
◆ fireAll() [3/4]
void JSC::InlineWatchpointSet::fireAll |
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VM & |
vm, |
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const char * |
reason |
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◆ fireAll() [4/4]
◆ hasBeenInvalidated() [1/2]
bool JSC::InlineWatchpointSet::hasBeenInvalidated |
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const |
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inline |
◆ hasBeenInvalidated() [2/2]
bool JSC::InlineWatchpointSet::hasBeenInvalidated |
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const |
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◆ invalidate() [1/2]
void JSC::InlineWatchpointSet::invalidate |
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VM & |
vm, |
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const FireDetail & |
detail |
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inline |
◆ invalidate() [2/2]
void JSC::InlineWatchpointSet::invalidate |
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VM & |
vm, |
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const FireDetail & |
detail |
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inline |
◆ isBeingWatched() [1/2]
bool JSC::InlineWatchpointSet::isBeingWatched |
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const |
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inline |
◆ isBeingWatched() [2/2]
bool JSC::InlineWatchpointSet::isBeingWatched |
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const |
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inline |
◆ isStillValid() [1/2]
bool JSC::InlineWatchpointSet::isStillValid |
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const |
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inline |
◆ isStillValid() [2/2]
bool JSC::InlineWatchpointSet::isStillValid |
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const |
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inline |
◆ startWatching() [1/2]
void JSC::InlineWatchpointSet::startWatching |
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inline |
◆ startWatching() [2/2]
void JSC::InlineWatchpointSet::startWatching |
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◆ state() [1/2]
◆ state() [2/2]
◆ stateOnJSThread() [1/2]
◆ stateOnJSThread() [2/2]
◆ touch() [1/4]
◆ touch() [2/4]
◆ touch() [3/4]
void JSC::InlineWatchpointSet::touch |
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VM & |
vm, |
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const char * |
reason |
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inline |
◆ touch() [4/4]
void JSC::InlineWatchpointSet::touch |
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VM & |
vm, |
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const char * |
reason |
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inline |
The documentation for this class was generated from the following files:
- DerivedData/WebKit/Build/Products/Debug/JavaScriptCore.framework/Versions/A/PrivateHeaders/Watchpoint.h
- Source/JavaScriptCore/bytecode/Watchpoint.cpp