#include <EGLWindow.h>
◆ EGLWindow()
◆ ~EGLWindow()
EGLWindow::~EGLWindow |
( |
| ) |
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◆ destroyGL()
void EGLWindow::destroyGL |
( |
| ) |
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◆ FindEGLConfig()
◆ getClientMajorVersion()
EGLint EGLWindow::getClientMajorVersion |
( |
| ) |
const |
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inline |
◆ getClientMinorVersion()
EGLint EGLWindow::getClientMinorVersion |
( |
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const |
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inline |
◆ getConfig()
◆ getConfigAlphaBits()
int EGLWindow::getConfigAlphaBits |
( |
| ) |
const |
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inline |
◆ getConfigBlueBits()
int EGLWindow::getConfigBlueBits |
( |
| ) |
const |
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inline |
◆ getConfigDepthBits()
int EGLWindow::getConfigDepthBits |
( |
| ) |
const |
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inline |
◆ getConfigGreenBits()
int EGLWindow::getConfigGreenBits |
( |
| ) |
const |
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inline |
◆ getConfigRedBits()
int EGLWindow::getConfigRedBits |
( |
| ) |
const |
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inline |
◆ getConfigStencilBits()
int EGLWindow::getConfigStencilBits |
( |
| ) |
const |
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inline |
◆ getContext()
◆ getDisplay()
◆ getPlatform()
◆ getSurface()
◆ getSwapInterval()
EGLint EGLWindow::getSwapInterval |
( |
| ) |
const |
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inline |
◆ initializeGL()
bool EGLWindow::initializeGL |
( |
OSWindow * |
osWindow | ) |
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◆ isDebugEnabled()
bool EGLWindow::isDebugEnabled |
( |
| ) |
const |
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inline |
◆ isGLInitialized()
bool EGLWindow::isGLInitialized |
( |
| ) |
const |
◆ isMultisample()
bool EGLWindow::isMultisample |
( |
| ) |
const |
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inline |
◆ setBindGeneratesResource()
void EGLWindow::setBindGeneratesResource |
( |
bool |
bindGeneratesResource | ) |
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inline |
◆ setConfigAlphaBits()
void EGLWindow::setConfigAlphaBits |
( |
int |
bits | ) |
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inline |
◆ setConfigBlueBits()
void EGLWindow::setConfigBlueBits |
( |
int |
bits | ) |
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inline |
◆ setConfigDepthBits()
void EGLWindow::setConfigDepthBits |
( |
int |
bits | ) |
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inline |
◆ setConfigGreenBits()
void EGLWindow::setConfigGreenBits |
( |
int |
bits | ) |
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inline |
◆ setConfigRedBits()
void EGLWindow::setConfigRedBits |
( |
int |
bits | ) |
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inline |
◆ setConfigStencilBits()
void EGLWindow::setConfigStencilBits |
( |
int |
bits | ) |
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inline |
◆ setDebugEnabled()
void EGLWindow::setDebugEnabled |
( |
bool |
debug | ) |
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inline |
◆ setMultisample()
void EGLWindow::setMultisample |
( |
bool |
multisample | ) |
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inline |
◆ setNoErrorEnabled()
void EGLWindow::setNoErrorEnabled |
( |
bool |
noError | ) |
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inline |
◆ setSwapInterval()
void EGLWindow::setSwapInterval |
( |
EGLint |
swapInterval | ) |
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inline |
◆ setWebGLCompatibilityEnabled()
void EGLWindow::setWebGLCompatibilityEnabled |
( |
bool |
webglCompatibility | ) |
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inline |
◆ swap()
The documentation for this class was generated from the following files: