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static bool | InitTestWindow () |
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static bool | DestroyTestWindow () |
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static void | SetWindowVisible (bool isVisible) |
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static bool | eglDisplayExtensionEnabled (EGLDisplay display, const std::string &extName) |
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| DXT1CompressedTextureTest () |
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virtual void | SetUp () |
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virtual void | TearDown () |
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| ANGLETest () |
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| ~ANGLETest () |
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virtual void | swapBuffers () |
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void | setupQuadVertexBuffer (GLfloat positionAttribZ, GLfloat positionAttribXYScale) |
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void | setupIndexedQuadVertexBuffer (GLfloat positionAttribZ, GLfloat positionAttribXYScale) |
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void | drawQuad (GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ) |
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void | drawQuad (GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale) |
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void | drawQuad (GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale, bool useVertexBuffer) |
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void | drawIndexedQuad (GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ) |
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void | drawIndexedQuad (GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale) |
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void | setWindowWidth (int width) |
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void | setWindowHeight (int height) |
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void | setConfigRedBits (int bits) |
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void | setConfigGreenBits (int bits) |
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void | setConfigBlueBits (int bits) |
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void | setConfigAlphaBits (int bits) |
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void | setConfigDepthBits (int bits) |
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void | setConfigStencilBits (int bits) |
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void | setMultisampleEnabled (bool enabled) |
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void | setDebugEnabled (bool enabled) |
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void | setNoErrorEnabled (bool enabled) |
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void | setWebGLCompatibilityEnabled (bool webglCompatibility) |
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void | setBindGeneratesResource (bool bindGeneratesResource) |
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int | getClientMajorVersion () const |
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int | getClientMinorVersion () const |
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EGLWindow * | getEGLWindow () const |
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int | getWindowWidth () const |
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int | getWindowHeight () const |
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bool | isMultisampleEnabled () const |
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EGLint | getPlatformRenderer () const |
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void | ignoreD3D11SDKLayersWarnings () |
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static std::array< Vector3, 6 > | GetQuadVertices () |
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static GLuint | compileShader (GLenum type, const std::string &source) |
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static bool | extensionEnabled (const std::string &extName) |
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static bool | eglClientExtensionEnabled (const std::string &extName) |
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GLuint | mTextureProgram |
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GLint | mTextureUniformLocation |
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