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service.h
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30 
31 // Author: kenton@google.com (Kenton Varda)
32 // Based on original Protocol Buffers design by
33 // Sanjay Ghemawat, Jeff Dean, and others.
34 //
35 // DEPRECATED: This module declares the abstract interfaces underlying proto2
36 // RPC services. These are intented to be independent of any particular RPC
37 // implementation, so that proto2 services can be used on top of a variety
38 // of implementations. Starting with version 2.3.0, RPC implementations should
39 // not try to build on these, but should instead provide code generator plugins
40 // which generate code specific to the particular RPC implementation. This way
41 // the generated code can be more appropriate for the implementation in use
42 // and can avoid unnecessary layers of indirection.
43 //
44 //
45 // When you use the protocol compiler to compile a service definition, it
46 // generates two classes: An abstract interface for the service (with
47 // methods matching the service definition) and a "stub" implementation.
48 // A stub is just a type-safe wrapper around an RpcChannel which emulates a
49 // local implementation of the service.
50 //
51 // For example, the service definition:
52 // service MyService {
53 // rpc Foo(MyRequest) returns(MyResponse);
54 // }
55 // will generate abstract interface "MyService" and class "MyService::Stub".
56 // You could implement a MyService as follows:
57 // class MyServiceImpl : public MyService {
58 // public:
59 // MyServiceImpl() {}
60 // ~MyServiceImpl() {}
61 //
62 // // implements MyService ---------------------------------------
63 //
64 // void Foo(google::protobuf::RpcController* controller,
65 // const MyRequest* request,
66 // MyResponse* response,
67 // Closure* done) {
68 // // ... read request and fill in response ...
69 // done->Run();
70 // }
71 // };
72 // You would then register an instance of MyServiceImpl with your RPC server
73 // implementation. (How to do that depends on the implementation.)
74 //
75 // To call a remote MyServiceImpl, first you need an RpcChannel connected to it.
76 // How to construct a channel depends, again, on your RPC implementation.
77 // Here we use a hypothetical "MyRpcChannel" as an example:
78 // MyRpcChannel channel("rpc:hostname:1234/myservice");
79 // MyRpcController controller;
80 // MyServiceImpl::Stub stub(&channel);
81 // FooRequest request;
82 // FooResponse response;
83 //
84 // // ... fill in request ...
85 //
86 // stub.Foo(&controller, request, &response, NewCallback(HandleResponse));
87 //
88 // On Thread-Safety:
89 //
90 // Different RPC implementations may make different guarantees about what
91 // threads they may run callbacks on, and what threads the application is
92 // allowed to use to call the RPC system. Portable software should be ready
93 // for callbacks to be called on any thread, but should not try to call the
94 // RPC system from any thread except for the ones on which it received the
95 // callbacks. Realistically, though, simple software will probably want to
96 // use a single-threaded RPC system while high-end software will want to
97 // use multiple threads. RPC implementations should provide multiple
98 // choices.
99 
100 #ifndef GOOGLE_PROTOBUF_SERVICE_H__
101 #define GOOGLE_PROTOBUF_SERVICE_H__
102 
103 #include <string>
106 
107 namespace google {
108 namespace protobuf {
109 
110 // Defined in this file.
111 class Service;
112 class RpcController;
113 class RpcChannel;
114 
115 // Defined in other files.
116 class Descriptor; // descriptor.h
117 class ServiceDescriptor; // descriptor.h
118 class MethodDescriptor; // descriptor.h
119 class Message; // message.h
120 
121 // Abstract base interface for protocol-buffer-based RPC services. Services
122 // themselves are abstract interfaces (implemented either by servers or as
123 // stubs), but they subclass this base interface. The methods of this
124 // interface can be used to call the methods of the Service without knowing
125 // its exact type at compile time (analogous to Reflection).
127  public:
128  inline Service() {}
129  virtual ~Service();
130 
131  // When constructing a stub, you may pass STUB_OWNS_CHANNEL as the second
132  // parameter to the constructor to tell it to delete its RpcChannel when
133  // destroyed.
136  STUB_DOESNT_OWN_CHANNEL
137  };
138 
139  // Get the ServiceDescriptor describing this service and its methods.
140  virtual const ServiceDescriptor* GetDescriptor() = 0;
141 
142  // Call a method of the service specified by MethodDescriptor. This is
143  // normally implemented as a simple switch() that calls the standard
144  // definitions of the service's methods.
145  //
146  // Preconditions:
147  // * method->service() == GetDescriptor()
148  // * request and response are of the exact same classes as the objects
149  // returned by GetRequestPrototype(method) and
150  // GetResponsePrototype(method).
151  // * After the call has started, the request must not be modified and the
152  // response must not be accessed at all until "done" is called.
153  // * "controller" is of the correct type for the RPC implementation being
154  // used by this Service. For stubs, the "correct type" depends on the
155  // RpcChannel which the stub is using. Server-side Service
156  // implementations are expected to accept whatever type of RpcController
157  // the server-side RPC implementation uses.
158  //
159  // Postconditions:
160  // * "done" will be called when the method is complete. This may be
161  // before CallMethod() returns or it may be at some point in the future.
162  // * If the RPC succeeded, "response" contains the response returned by
163  // the server.
164  // * If the RPC failed, "response"'s contents are undefined. The
165  // RpcController can be queried to determine if an error occurred and
166  // possibly to get more information about the error.
167  virtual void CallMethod(const MethodDescriptor* method,
169  const Message* request,
170  Message* response,
171  Closure* done) = 0;
172 
173  // CallMethod() requires that the request and response passed in are of a
174  // particular subclass of Message. GetRequestPrototype() and
175  // GetResponsePrototype() get the default instances of these required types.
176  // You can then call Message::New() on these instances to construct mutable
177  // objects which you can then pass to CallMethod().
178  //
179  // Example:
180  // const MethodDescriptor* method =
181  // service->GetDescriptor()->FindMethodByName("Foo");
182  // Message* request = stub->GetRequestPrototype (method)->New();
183  // Message* response = stub->GetResponsePrototype(method)->New();
184  // request->ParseFromString(input);
185  // service->CallMethod(method, *request, response, callback);
186  virtual const Message& GetRequestPrototype(
187  const MethodDescriptor* method) const = 0;
188  virtual const Message& GetResponsePrototype(
189  const MethodDescriptor* method) const = 0;
190 
191  private:
193 };
194 
195 // An RpcController mediates a single method call. The primary purpose of
196 // the controller is to provide a way to manipulate settings specific to the
197 // RPC implementation and to find out about RPC-level errors.
198 //
199 // The methods provided by the RpcController interface are intended to be a
200 // "least common denominator" set of features which we expect all
201 // implementations to support. Specific implementations may provide more
202 // advanced features (e.g. deadline propagation).
204  public:
205  inline RpcController() {}
206  virtual ~RpcController();
207 
208  // Client-side methods ---------------------------------------------
209  // These calls may be made from the client side only. Their results
210  // are undefined on the server side (may crash).
211 
212  // Resets the RpcController to its initial state so that it may be reused in
213  // a new call. Must not be called while an RPC is in progress.
214  virtual void Reset() = 0;
215 
216  // After a call has finished, returns true if the call failed. The possible
217  // reasons for failure depend on the RPC implementation. Failed() must not
218  // be called before a call has finished. If Failed() returns true, the
219  // contents of the response message are undefined.
220  virtual bool Failed() const = 0;
221 
222  // If Failed() is true, returns a human-readable description of the error.
223  virtual string ErrorText() const = 0;
224 
225  // Advises the RPC system that the caller desires that the RPC call be
226  // canceled. The RPC system may cancel it immediately, may wait awhile and
227  // then cancel it, or may not even cancel the call at all. If the call is
228  // canceled, the "done" callback will still be called and the RpcController
229  // will indicate that the call failed at that time.
230  virtual void StartCancel() = 0;
231 
232  // Server-side methods ---------------------------------------------
233  // These calls may be made from the server side only. Their results
234  // are undefined on the client side (may crash).
235 
236  // Causes Failed() to return true on the client side. "reason" will be
237  // incorporated into the message returned by ErrorText(). If you find
238  // you need to return machine-readable information about failures, you
239  // should incorporate it into your response protocol buffer and should
240  // NOT call SetFailed().
241  virtual void SetFailed(const string& reason) = 0;
242 
243  // If true, indicates that the client canceled the RPC, so the server may
244  // as well give up on replying to it. The server should still call the
245  // final "done" callback.
246  virtual bool IsCanceled() const = 0;
247 
248  // Asks that the given callback be called when the RPC is canceled. The
249  // callback will always be called exactly once. If the RPC completes without
250  // being canceled, the callback will be called after completion. If the RPC
251  // has already been canceled when NotifyOnCancel() is called, the callback
252  // will be called immediately.
253  //
254  // NotifyOnCancel() must be called no more than once per request.
255  virtual void NotifyOnCancel(Closure* callback) = 0;
256 
257  private:
259 };
260 
261 // Abstract interface for an RPC channel. An RpcChannel represents a
262 // communication line to a Service which can be used to call that Service's
263 // methods. The Service may be running on another machine. Normally, you
264 // should not call an RpcChannel directly, but instead construct a stub Service
265 // wrapping it. Example:
266 // RpcChannel* channel = new MyRpcChannel("remotehost.example.com:1234");
267 // MyService* service = new MyService::Stub(channel);
268 // service->MyMethod(request, &response, callback);
270  public:
271  inline RpcChannel() {}
272  virtual ~RpcChannel();
273 
274  // Call the given method of the remote service. The signature of this
275  // procedure looks the same as Service::CallMethod(), but the requirements
276  // are less strict in one important way: the request and response objects
277  // need not be of any specific class as long as their descriptors are
278  // method->input_type() and method->output_type().
279  virtual void CallMethod(const MethodDescriptor* method,
281  const Message* request,
282  Message* response,
283  Closure* done) = 0;
284 
285  private:
287 };
288 
289 } // namespace protobuf
290 
291 } // namespace google
292 #endif // GOOGLE_PROTOBUF_SERVICE_H__
void Reset()
Definition: metrics_default.cc:285
Definition: message.h:179
RpcController()
Definition: service.h:205
RpcChannel()
Definition: service.h:271
Definition: descriptor.h:994
#define GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(TypeName)
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Definition: service.h:203
AVCFAssetRef CFArrayRef AVCFAssetLoadValuesCompletionCallback callback
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Definition: method.py:1
Message
Definition: peerconnection_unittest.cc:105
Definition: service.h:126
std::unique_ptr< FecController > controller
Definition: fec_controller_unittest.cc:49
ChannelOwnership
Definition: service.h:134
Definition: descriptor.h:1073
Service()
Definition: service.h:128
Definition: __init__.py:1
USVString reason
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Definition: interfaces.idl:16
Definition: service.h:269
#define LIBPROTOBUF_EXPORT
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Definition: EncryptedMediaExtensions.idl:84
Definition: protobuf.h:70
Definition: callback.h:70