webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
resolvedepthstencil11_ps.h
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1 #if 0
2 //
3 // Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
4 //
5 //
6 // Resource Bindings:
7 //
8 // Name Type Format Dim Slot Elements
9 // ------------------------------ ---------- ------- ----------- ---- --------
10 // Depth texture float 2dMS 0 1
11 // Stencil texture uint2 2dMS 1 1
12 //
13 //
14 //
15 // Input signature:
16 //
17 // Name Index Mask Register SysValue Format Used
18 // -------------------- ----- ------ -------- -------- ------- ------
19 // SV_Position 0 xyzw 0 POS float
20 // TEXCOORD 0 xy 1 NONE float xy
21 //
22 //
23 // Output signature:
24 //
25 // Name Index Mask Register SysValue Format Used
26 // -------------------- ----- ------ -------- -------- ------- ------
27 // SV_Target 0 xy 0 TARGET float xy
28 //
29 ps_4_1
30 dcl_globalFlags refactoringAllowed
31 dcl_resource_texture2dms(0) (float,float,float,float) t0
32 dcl_resource_texture2dms(0) (uint,uint,uint,uint) t1
33 dcl_input_ps linear v1.xy
34 dcl_output o0.xy
35 dcl_temps 1
36 resinfo_uint r0.xy, l(0), t0.xyzw
37 utof r0.xy, r0.xyxx
38 mul r0.xy, r0.xyxx, v1.xyxx
39 ftou r0.xy, r0.xyxx
40 mov r0.zw, l(0,0,0,0)
41 ldms r0.z, r0.xyzw, t1.xzyw, l(0)
42 ldms r0.x, r0.xyww, t0.xyzw, l(0)
43 mov o0.x, r0.x
44 utof o0.y, r0.z
45 ret
46 // Approximately 10 instruction slots used
47 #endif
48 
49 const BYTE g_PS_ResolveDepthStencil[] = {
50  68, 88, 66, 67, 229, 191, 254, 12, 10, 19, 181, 162, 222, 203, 244, 146, 104, 226, 195,
51  177, 1, 0, 0, 0, 40, 3, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 216, 0,
52  0, 0, 48, 1, 0, 0, 100, 1, 0, 0, 172, 2, 0, 0, 82, 68, 69, 70, 156,
53  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 28, 0, 0, 0,
54  1, 4, 255, 255, 0, 1, 0, 0, 106, 0, 0, 0, 92, 0, 0, 0, 2, 0, 0,
55  0, 5, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
56  0, 0, 1, 0, 0, 0, 98, 0, 0, 0, 2, 0, 0, 0, 4, 0, 0, 0, 6,
57  0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 5, 0, 0, 0,
58  68, 101, 112, 116, 104, 0, 83, 116, 101, 110, 99, 105, 108, 0, 77, 105, 99, 114, 111,
59  115, 111, 102, 116, 32, 40, 82, 41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101,
60  114, 32, 67, 111, 109, 112, 105, 108, 101, 114, 32, 54, 46, 51, 46, 57, 54, 48, 48,
61  46, 49, 54, 51, 56, 52, 0, 73, 83, 71, 78, 80, 0, 0, 0, 2, 0, 0, 0,
62  8, 0, 0, 0, 56, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3, 0, 0,
63  0, 0, 0, 0, 0, 15, 0, 0, 0, 68, 0, 0, 0, 0, 0, 0, 0, 0, 0,
64  0, 0, 3, 0, 0, 0, 1, 0, 0, 0, 3, 3, 0, 0, 83, 86, 95, 80, 111,
65  115, 105, 116, 105, 111, 110, 0, 84, 69, 88, 67, 79, 79, 82, 68, 0, 171, 171, 171,
66  79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, 0, 0, 0, 32, 0, 0,
67  0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 3, 12,
68  0, 0, 83, 86, 95, 84, 97, 114, 103, 101, 116, 0, 171, 171, 83, 72, 68, 82, 64,
69  1, 0, 0, 65, 0, 0, 0, 80, 0, 0, 0, 106, 8, 0, 1, 88, 32, 0, 4,
70  0, 112, 16, 0, 0, 0, 0, 0, 85, 85, 0, 0, 88, 32, 0, 4, 0, 112, 16,
71  0, 1, 0, 0, 0, 68, 68, 0, 0, 98, 16, 0, 3, 50, 16, 16, 0, 1, 0,
72  0, 0, 101, 0, 0, 3, 50, 32, 16, 0, 0, 0, 0, 0, 104, 0, 0, 2, 1,
73  0, 0, 0, 61, 16, 0, 7, 50, 0, 16, 0, 0, 0, 0, 0, 1, 64, 0, 0,
74  0, 0, 0, 0, 70, 126, 16, 0, 0, 0, 0, 0, 86, 0, 0, 5, 50, 0, 16,
75  0, 0, 0, 0, 0, 70, 0, 16, 0, 0, 0, 0, 0, 56, 0, 0, 7, 50, 0,
76  16, 0, 0, 0, 0, 0, 70, 0, 16, 0, 0, 0, 0, 0, 70, 16, 16, 0, 1,
77  0, 0, 0, 28, 0, 0, 5, 50, 0, 16, 0, 0, 0, 0, 0, 70, 0, 16, 0,
78  0, 0, 0, 0, 54, 0, 0, 8, 194, 0, 16, 0, 0, 0, 0, 0, 2, 64, 0,
79  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 46, 0,
80  0, 9, 66, 0, 16, 0, 0, 0, 0, 0, 70, 14, 16, 0, 0, 0, 0, 0, 134,
81  125, 16, 0, 1, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 46, 0, 0, 9,
82  18, 0, 16, 0, 0, 0, 0, 0, 70, 15, 16, 0, 0, 0, 0, 0, 70, 126, 16,
83  0, 0, 0, 0, 0, 1, 64, 0, 0, 0, 0, 0, 0, 54, 0, 0, 5, 18, 32,
84  16, 0, 0, 0, 0, 0, 10, 0, 16, 0, 0, 0, 0, 0, 86, 0, 0, 5, 34,
85  32, 16, 0, 0, 0, 0, 0, 42, 0, 16, 0, 0, 0, 0, 0, 62, 0, 0, 1,
86  83, 84, 65, 84, 116, 0, 0, 0, 10, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0,
87  0, 2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
88  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
89  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0,
90  0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0,
91  0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
92  0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#define mul(r, a, w, c)
Definition: generic.c:109
const BYTE g_PS_ResolveDepthStencil[]
Definition: resolvedepthstencil11_ps.h:49
int ret
Definition: test_unit_dft.c:69
EGLSurface EGLint x
Definition: eglext.h:950
unsigned int uint
Definition: bigfib.cpp:41
EGLSurface EGLint EGLint y
Definition: eglext.h:950
GLfloat GLfloat GLfloat z
Definition: gl2.h:517
Definition: PannerNode.idl:37
GLfloat GLfloat v1
Definition: gl2.h:496