webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
passthroughps.h
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1 #if 0
2 //
3 // Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
4 //
5 // Parameters:
6 //
7 // sampler2D tex;
8 //
9 //
10 // Registers:
11 //
12 // Name Reg Size
13 // ------------ ----- ----
14 // tex s0 1
15 //
16 
17  ps_2_0
18  dcl t0.xy
19  dcl_2d s0
20  texld r0, t0, s0
21  mov oC0, r0
22 
23 // approximately 2 instruction slots used (1 texture, 1 arithmetic)
24 #endif
25 
26 const BYTE g_ps20_passthroughps[] =
27 {
28  0, 2, 255, 255, 254, 255,
29  33, 0, 67, 84, 65, 66,
30  28, 0, 0, 0, 75, 0,
31  0, 0, 0, 2, 255, 255,
32  1, 0, 0, 0, 28, 0,
33  0, 0, 0, 1, 0, 0,
34  68, 0, 0, 0, 48, 0,
35  0, 0, 3, 0, 0, 0,
36  1, 0, 0, 0, 52, 0,
37  0, 0, 0, 0, 0, 0,
38  116, 101, 120, 0, 4, 0,
39  12, 0, 1, 0, 1, 0,
40  1, 0, 0, 0, 0, 0,
41  0, 0, 112, 115, 95, 50,
42  95, 48, 0, 77, 105, 99,
43  114, 111, 115, 111, 102, 116,
44  32, 40, 82, 41, 32, 72,
45  76, 83, 76, 32, 83, 104,
46  97, 100, 101, 114, 32, 67,
47  111, 109, 112, 105, 108, 101,
48  114, 32, 54, 46, 51, 46,
49  57, 54, 48, 48, 46, 49,
50  54, 51, 56, 52, 0, 171,
51  171, 171, 31, 0, 0, 2,
52  0, 0, 0, 128, 0, 0,
53  3, 176, 31, 0, 0, 2,
54  0, 0, 0, 144, 0, 8,
55  15, 160, 66, 0, 0, 3,
56  0, 0, 15, 128, 0, 0,
57  228, 176, 0, 8, 228, 160,
58  1, 0, 0, 2, 0, 8,
59  15, 128, 0, 0, 228, 128,
60  255, 255, 0, 0
61 };
const BYTE g_ps20_passthroughps[]
Definition: passthroughps.h:26