48 dcl_sampler s0, mode_default
49 dcl_resource_texture2d (
float,
float,
float,
float) t0
53 sample r0.xyzw,
v1.xyxx, t0.xyzw, s0
61 68, 88, 66, 67, 246, 240,
62 158, 208, 214, 197, 166, 221,
63 45, 58, 235, 164, 12, 157,
70 0, 0, 65, 111, 110, 57,
82 0, 144, 0, 8, 15, 160,
84 15, 128, 0, 0, 228, 176,
89 0, 0, 228, 128, 255, 255,
100 0, 3, 242, 32, 16, 0,
106 0, 0, 70, 126, 16, 0,
109 54, 0, 0, 5, 242, 32,
113 83, 84, 65, 84, 116, 0,
134 69, 70, 160, 0, 0, 0,
138 255, 255, 0, 1, 0, 0,
147 4, 0, 0, 0, 255, 255,
148 255, 255, 0, 0, 0, 0,
150 0, 0, 83, 97, 109, 112,
151 108, 101, 114, 0, 84, 101,
152 120, 116, 117, 114, 101, 70,
153 0, 77, 105, 99, 114, 111,
154 115, 111, 102, 116, 32, 40,
155 82, 41, 32, 72, 76, 83,
156 76, 32, 83, 104, 97, 100,
157 101, 114, 32, 67, 111, 109,
158 112, 105, 108, 101, 114, 32,
159 54, 46, 51, 46, 57, 54,
160 48, 48, 46, 49, 54, 51,
161 56, 52, 0, 171, 73, 83,
172 0, 0, 83, 86, 95, 80,
173 79, 83, 73, 84, 73, 79,
174 78, 0, 84, 69, 88, 67,
175 79, 79, 82, 68, 0, 171,
176 171, 171, 79, 83, 71, 78,
183 83, 86, 95, 84, 65, 82,
184 71, 69, 84, 0, 171, 171
const BYTE g_PS_PassthroughLumAlpha2D[]
Definition: passthroughlumalpha2d11ps.h:59
int ret
Definition: test_unit_dft.c:69
Definition: PannerNode.idl:37
GLfloat GLfloat v1
Definition: gl2.h:496