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message_lite.h
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1 // Protocol Buffers - Google's data interchange format
2 // Copyright 2008 Google Inc. All rights reserved.
3 // https://developers.google.com/protocol-buffers/
4 //
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13 // in the documentation and/or other materials provided with the
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17 // this software without specific prior written permission.
18 //
19 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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29 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 // Authors: wink@google.com (Wink Saville),
32 // kenton@google.com (Kenton Varda)
33 // Based on original Protocol Buffers design by
34 // Sanjay Ghemawat, Jeff Dean, and others.
35 //
36 // Defines MessageLite, the abstract interface implemented by all (lite
37 // and non-lite) protocol message objects.
38 
39 #ifndef GOOGLE_PROTOBUF_MESSAGE_LITE_H__
40 #define GOOGLE_PROTOBUF_MESSAGE_LITE_H__
41 
43 
44 
45 namespace google {
46 namespace protobuf {
47  class Arena;
48 namespace io {
49  class CodedInputStream;
50  class CodedOutputStream;
51  class ZeroCopyInputStream;
52  class ZeroCopyOutputStream;
53 }
54 
55 // Interface to light weight protocol messages.
56 //
57 // This interface is implemented by all protocol message objects. Non-lite
58 // messages additionally implement the Message interface, which is a
59 // subclass of MessageLite. Use MessageLite instead when you only need
60 // the subset of features which it supports -- namely, nothing that uses
61 // descriptors or reflection. You can instruct the protocol compiler
62 // to generate classes which implement only MessageLite, not the full
63 // Message interface, by adding the following line to the .proto file:
64 //
65 // option optimize_for = LITE_RUNTIME;
66 //
67 // This is particularly useful on resource-constrained systems where
68 // the full protocol buffers runtime library is too big.
69 //
70 // Note that on non-constrained systems (e.g. servers) when you need
71 // to link in lots of protocol definitions, a better way to reduce
72 // total code footprint is to use optimize_for = CODE_SIZE. This
73 // will make the generated code smaller while still supporting all the
74 // same features (at the expense of speed). optimize_for = LITE_RUNTIME
75 // is best when you only have a small number of message types linked
76 // into your binary, in which case the size of the protocol buffers
77 // runtime itself is the biggest problem.
79  public:
80  inline MessageLite() {}
81  virtual ~MessageLite();
82 
83  // Basic Operations ------------------------------------------------
84 
85  // Get the name of this message type, e.g. "foo.bar.BazProto".
86  virtual string GetTypeName() const = 0;
87 
88  // Construct a new instance of the same type. Ownership is passed to the
89  // caller.
90  virtual MessageLite* New() const = 0;
91 
92  // Construct a new instance on the arena. Ownership is passed to the caller
93  // if arena is a NULL. Default implementation for backwards compatibility.
94  virtual MessageLite* New(::google::protobuf::Arena* arena) const;
95 
96  // Get the arena, if any, associated with this message. Virtual method
97  // required for generic operations but most arena-related operations should
98  // use the GetArenaNoVirtual() generated-code method. Default implementation
99  // to reduce code size by avoiding the need for per-type implementations when
100  // types do not implement arena support.
101  virtual ::google::protobuf::Arena* GetArena() const { return NULL; }
102 
103  // Get a pointer that may be equal to this message's arena, or may not be. If
104  // the value returned by this method is equal to some arena pointer, then this
105  // message is on that arena; however, if this message is on some arena, this
106  // method may or may not return that arena's pointer. As a tradeoff, this
107  // method may be more efficient than GetArena(). The intent is to allow
108  // underlying representations that use e.g. tagged pointers to sometimes store
109  // the arena pointer directly, and sometimes in a more indirect way, and allow
110  // a fastpath comparison against the arena pointer when it's easy to obtain.
111  virtual void* GetMaybeArenaPointer() const { return GetArena(); }
112 
113  // Clear all fields of the message and set them to their default values.
114  // Clear() avoids freeing memory, assuming that any memory allocated
115  // to hold parts of the message will be needed again to hold the next
116  // message. If you actually want to free the memory used by a Message,
117  // you must delete it.
118  virtual void Clear() = 0;
119 
120  // Quickly check if all required fields have values set.
121  virtual bool IsInitialized() const = 0;
122 
123  // This is not implemented for Lite messages -- it just returns "(cannot
124  // determine missing fields for lite message)". However, it is implemented
125  // for full messages. See message.h.
126  virtual string InitializationErrorString() const;
127 
128  // If |other| is the exact same class as this, calls MergeFrom(). Otherwise,
129  // results are undefined (probably crash).
130  virtual void CheckTypeAndMergeFrom(const MessageLite& other) = 0;
131 
132  // Parsing ---------------------------------------------------------
133  // Methods for parsing in protocol buffer format. Most of these are
134  // just simple wrappers around MergeFromCodedStream(). Clear() will be called
135  // before merging the input.
136 
137  // Fill the message with a protocol buffer parsed from the given input stream.
138  // Returns false on a read error or if the input is in the wrong format. A
139  // successful return does not indicate the entire input is consumed, ensure
140  // you call ConsumedEntireMessage() to check that if applicable.
141  bool ParseFromCodedStream(io::CodedInputStream* input);
142  // Like ParseFromCodedStream(), but accepts messages that are missing
143  // required fields.
144  bool ParsePartialFromCodedStream(io::CodedInputStream* input);
145  // Read a protocol buffer from the given zero-copy input stream. If
146  // successful, the entire input will be consumed.
147  bool ParseFromZeroCopyStream(io::ZeroCopyInputStream* input);
148  // Like ParseFromZeroCopyStream(), but accepts messages that are missing
149  // required fields.
150  bool ParsePartialFromZeroCopyStream(io::ZeroCopyInputStream* input);
151  // Read a protocol buffer from the given zero-copy input stream, expecting
152  // the message to be exactly "size" bytes long. If successful, exactly
153  // this many bytes will have been consumed from the input.
154  bool ParseFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input, int size);
155  // Like ParseFromBoundedZeroCopyStream(), but accepts messages that are
156  // missing required fields.
157  bool ParsePartialFromBoundedZeroCopyStream(io::ZeroCopyInputStream* input,
158  int size);
159  // Parses a protocol buffer contained in a string. Returns true on success.
160  // This function takes a string in the (non-human-readable) binary wire
161  // format, matching the encoding output by MessageLite::SerializeToString().
162  // If you'd like to convert a human-readable string into a protocol buffer
163  // object, see google::protobuf::TextFormat::ParseFromString().
164  bool ParseFromString(const string& data);
165  // Like ParseFromString(), but accepts messages that are missing
166  // required fields.
167  bool ParsePartialFromString(const string& data);
168  // Parse a protocol buffer contained in an array of bytes.
169  bool ParseFromArray(const void* data, int size);
170  // Like ParseFromArray(), but accepts messages that are missing
171  // required fields.
172  bool ParsePartialFromArray(const void* data, int size);
173 
174 
175  // Reads a protocol buffer from the stream and merges it into this
176  // Message. Singular fields read from the input overwrite what is
177  // already in the Message and repeated fields are appended to those
178  // already present.
179  //
180  // It is the responsibility of the caller to call input->LastTagWas()
181  // (for groups) or input->ConsumedEntireMessage() (for non-groups) after
182  // this returns to verify that the message's end was delimited correctly.
183  //
184  // ParsefromCodedStream() is implemented as Clear() followed by
185  // MergeFromCodedStream().
186  bool MergeFromCodedStream(io::CodedInputStream* input);
187 
188  // Like MergeFromCodedStream(), but succeeds even if required fields are
189  // missing in the input.
190  //
191  // MergeFromCodedStream() is just implemented as MergePartialFromCodedStream()
192  // followed by IsInitialized().
193  virtual bool MergePartialFromCodedStream(io::CodedInputStream* input) = 0;
194 
195 
196  // Serialization ---------------------------------------------------
197  // Methods for serializing in protocol buffer format. Most of these
198  // are just simple wrappers around ByteSize() and SerializeWithCachedSizes().
199 
200  // Write a protocol buffer of this message to the given output. Returns
201  // false on a write error. If the message is missing required fields,
202  // this may GOOGLE_CHECK-fail.
203  bool SerializeToCodedStream(io::CodedOutputStream* output) const;
204  // Like SerializeToCodedStream(), but allows missing required fields.
205  bool SerializePartialToCodedStream(io::CodedOutputStream* output) const;
206  // Write the message to the given zero-copy output stream. All required
207  // fields must be set.
208  bool SerializeToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
209  // Like SerializeToZeroCopyStream(), but allows missing required fields.
210  bool SerializePartialToZeroCopyStream(io::ZeroCopyOutputStream* output) const;
211  // Serialize the message and store it in the given string. All required
212  // fields must be set.
213  bool SerializeToString(string* output) const;
214  // Like SerializeToString(), but allows missing required fields.
215  bool SerializePartialToString(string* output) const;
216  // Serialize the message and store it in the given byte array. All required
217  // fields must be set.
218  bool SerializeToArray(void* data, int size) const;
219  // Like SerializeToArray(), but allows missing required fields.
220  bool SerializePartialToArray(void* data, int size) const;
221 
222  // Make a string encoding the message. Is equivalent to calling
223  // SerializeToString() on a string and using that. Returns the empty
224  // string if SerializeToString() would have returned an error.
225  // Note: If you intend to generate many such strings, you may
226  // reduce heap fragmentation by instead re-using the same string
227  // object with calls to SerializeToString().
228  string SerializeAsString() const;
229  // Like SerializeAsString(), but allows missing required fields.
230  string SerializePartialAsString() const;
231 
232  // Like SerializeToString(), but appends to the data to the string's existing
233  // contents. All required fields must be set.
234  bool AppendToString(string* output) const;
235  // Like AppendToString(), but allows missing required fields.
236  bool AppendPartialToString(string* output) const;
237 
238  // Computes the serialized size of the message. This recursively calls
239  // ByteSize() on all embedded messages. If a subclass does not override
240  // this, it MUST override SetCachedSize().
241  //
242  // ByteSize() is generally linear in the number of fields defined for the
243  // proto.
244  virtual int ByteSize() const = 0;
245 
246  // Serializes the message without recomputing the size. The message must
247  // not have changed since the last call to ByteSize(); if it has, the results
248  // are undefined.
249  virtual void SerializeWithCachedSizes(
250  io::CodedOutputStream* output) const = 0;
251 
252  // Like SerializeWithCachedSizes, but writes directly to *target, returning
253  // a pointer to the byte immediately after the last byte written. "target"
254  // must point at a byte array of at least ByteSize() bytes.
255  virtual uint8* SerializeWithCachedSizesToArray(uint8* target) const;
256 
257  // Returns the result of the last call to ByteSize(). An embedded message's
258  // size is needed both to serialize it (because embedded messages are
259  // length-delimited) and to compute the outer message's size. Caching
260  // the size avoids computing it multiple times.
261  //
262  // ByteSize() does not automatically use the cached size when available
263  // because this would require invalidating it every time the message was
264  // modified, which would be too hard and expensive. (E.g. if a deeply-nested
265  // sub-message is changed, all of its parents' cached sizes would need to be
266  // invalidated, which is too much work for an otherwise inlined setter
267  // method.)
268  virtual int GetCachedSize() const = 0;
269 
270  private:
272 };
273 
274 } // namespace protobuf
275 
276 } // namespace google
277 #endif // GOOGLE_PROTOBUF_MESSAGE_LITE_H__
EGLStreamKHR EGLint EGLint EGLint size
Definition: eglext.h:984
#define GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(TypeName)
Definition: macros.h:40
SerializePartialToString
Definition: python_message.py:1064
EGLContext EGLenum target
Definition: eglext.h:192
uint8_t uint8
Definition: port.h:133
MessageLite()
Definition: message_lite.h:80
virtual ::google::protobuf::Arena * GetArena() const
Definition: message_lite.h:101
virtual void * GetMaybeArenaPointer() const
Definition: message_lite.h:111
#define output
Definition: wire_format_lite.h:418
IsInitialized
Definition: python_message.py:1169
Definition: zero_copy_stream.h:181
Definition: message_lite.h:78
Definition: __init__.py:1
SerializeToString
Definition: python_message.py:1054
Definition: arena.h:218
EGLStreamKHR EGLint EGLint EGLint const void * data
Definition: eglext.h:984
#define NULL
Definition: common_types.h:41
Definition: zero_copy_stream.h:124
#define LIBPROTOBUF_EXPORT
Definition: port.h:97
Definition: gflags_completions.h:115
string input
Definition: tokenizer_unittest.cc:198
ByteSize
Definition: python_message.py:1040
Definition: coded_stream.h:665
Definition: coded_stream.h:159