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template<typename T > |
T * | angle::priv::OffsetDataPointer (uint8_t *data, size_t y, size_t z, size_t rowPitch, size_t depthPitch) |
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template<typename T > |
const T * | angle::priv::OffsetDataPointer (const uint8_t *data, size_t y, size_t z, size_t rowPitch, size_t depthPitch) |
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template<typename type , size_t componentCount> |
void | angle::LoadToNative (size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) |
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template<typename type , uint32_t fourthComponentBits> |
void | angle::LoadToNative3To4 (size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) |
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template<size_t componentCount> |
void | angle::Load32FTo16F (size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) |
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template<size_t blockWidth, size_t blockHeight, size_t blockSize> |
void | angle::LoadCompressedToNative (size_t width, size_t height, size_t depth, const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) |
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template<typename type , uint32_t firstBits, uint32_t secondBits, uint32_t thirdBits, uint32_t fourthBits> |
void | angle::Initialize4ComponentData (size_t width, size_t height, size_t depth, uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) |
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