webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
itoa.h
Go to the documentation of this file.
1 // Copyright (C) 2011 Milo Yip
2 //
3 // Permission is hereby granted, free of charge, to any person obtaining a copy
4 // of this software and associated documentation files (the "Software"), to deal
5 // in the Software without restriction, including without limitation the rights
6 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7 // copies of the Software, and to permit persons to whom the Software is
8 // furnished to do so, subject to the following conditions:
9 //
10 // The above copyright notice and this permission notice shall be included in
11 // all copies or substantial portions of the Software.
12 //
13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
19 // THE SOFTWARE.
20 
21 #ifndef RAPIDJSON_ITOA_
22 #define RAPIDJSON_ITOA_
23 
25 namespace internal {
26 
27 inline const char* GetDigitsLut() {
28  static const char cDigitsLut[200] = {
29  '0','0','0','1','0','2','0','3','0','4','0','5','0','6','0','7','0','8','0','9',
30  '1','0','1','1','1','2','1','3','1','4','1','5','1','6','1','7','1','8','1','9',
31  '2','0','2','1','2','2','2','3','2','4','2','5','2','6','2','7','2','8','2','9',
32  '3','0','3','1','3','2','3','3','3','4','3','5','3','6','3','7','3','8','3','9',
33  '4','0','4','1','4','2','4','3','4','4','4','5','4','6','4','7','4','8','4','9',
34  '5','0','5','1','5','2','5','3','5','4','5','5','5','6','5','7','5','8','5','9',
35  '6','0','6','1','6','2','6','3','6','4','6','5','6','6','6','7','6','8','6','9',
36  '7','0','7','1','7','2','7','3','7','4','7','5','7','6','7','7','7','8','7','9',
37  '8','0','8','1','8','2','8','3','8','4','8','5','8','6','8','7','8','8','8','9',
38  '9','0','9','1','9','2','9','3','9','4','9','5','9','6','9','7','9','8','9','9'
39  };
40  return cDigitsLut;
41 }
42 
43 inline char* u32toa(uint32_t value, char* buffer) {
44  const char* cDigitsLut = GetDigitsLut();
45 
46  if (value < 10000) {
47  const uint32_t d1 = (value / 100) << 1;
48  const uint32_t d2 = (value % 100) << 1;
49 
50  if (value >= 1000)
51  *buffer++ = cDigitsLut[d1];
52  if (value >= 100)
53  *buffer++ = cDigitsLut[d1 + 1];
54  if (value >= 10)
55  *buffer++ = cDigitsLut[d2];
56  *buffer++ = cDigitsLut[d2 + 1];
57  }
58  else if (value < 100000000) {
59  // value = bbbbcccc
60  const uint32_t b = value / 10000;
61  const uint32_t c = value % 10000;
62 
63  const uint32_t d1 = (b / 100) << 1;
64  const uint32_t d2 = (b % 100) << 1;
65 
66  const uint32_t d3 = (c / 100) << 1;
67  const uint32_t d4 = (c % 100) << 1;
68 
69  if (value >= 10000000)
70  *buffer++ = cDigitsLut[d1];
71  if (value >= 1000000)
72  *buffer++ = cDigitsLut[d1 + 1];
73  if (value >= 100000)
74  *buffer++ = cDigitsLut[d2];
75  *buffer++ = cDigitsLut[d2 + 1];
76 
77  *buffer++ = cDigitsLut[d3];
78  *buffer++ = cDigitsLut[d3 + 1];
79  *buffer++ = cDigitsLut[d4];
80  *buffer++ = cDigitsLut[d4 + 1];
81  }
82  else {
83  // value = aabbbbcccc in decimal
84 
85  const uint32_t a = value / 100000000; // 1 to 42
86  value %= 100000000;
87 
88  if (a >= 10) {
89  const unsigned i = a << 1;
90  *buffer++ = cDigitsLut[i];
91  *buffer++ = cDigitsLut[i + 1];
92  }
93  else
94  *buffer++ = static_cast<char>('0' + static_cast<char>(a));
95 
96  const uint32_t b = value / 10000; // 0 to 9999
97  const uint32_t c = value % 10000; // 0 to 9999
98 
99  const uint32_t d1 = (b / 100) << 1;
100  const uint32_t d2 = (b % 100) << 1;
101 
102  const uint32_t d3 = (c / 100) << 1;
103  const uint32_t d4 = (c % 100) << 1;
104 
105  *buffer++ = cDigitsLut[d1];
106  *buffer++ = cDigitsLut[d1 + 1];
107  *buffer++ = cDigitsLut[d2];
108  *buffer++ = cDigitsLut[d2 + 1];
109  *buffer++ = cDigitsLut[d3];
110  *buffer++ = cDigitsLut[d3 + 1];
111  *buffer++ = cDigitsLut[d4];
112  *buffer++ = cDigitsLut[d4 + 1];
113  }
114  return buffer;
115 }
116 
117 inline char* i32toa(int32_t value, char* buffer) {
118  if (value < 0) {
119  *buffer++ = '-';
120  value = -value;
121  }
122 
123  return u32toa(static_cast<uint32_t>(value), buffer);
124 }
125 
126 inline char* u64toa(uint64_t value, char* buffer) {
127  const char* cDigitsLut = GetDigitsLut();
128  const uint64_t kTen8 = 100000000;
129  const uint64_t kTen9 = kTen8 * 10;
130  const uint64_t kTen10 = kTen8 * 100;
131  const uint64_t kTen11 = kTen8 * 1000;
132  const uint64_t kTen12 = kTen8 * 10000;
133  const uint64_t kTen13 = kTen8 * 100000;
134  const uint64_t kTen14 = kTen8 * 1000000;
135  const uint64_t kTen15 = kTen8 * 10000000;
136  const uint64_t kTen16 = kTen8 * kTen8;
137 
138  if (value < kTen8) {
139  uint32_t v = static_cast<uint32_t>(value);
140  if (v < 10000) {
141  const uint32_t d1 = (v / 100) << 1;
142  const uint32_t d2 = (v % 100) << 1;
143 
144  if (v >= 1000)
145  *buffer++ = cDigitsLut[d1];
146  if (v >= 100)
147  *buffer++ = cDigitsLut[d1 + 1];
148  if (v >= 10)
149  *buffer++ = cDigitsLut[d2];
150  *buffer++ = cDigitsLut[d2 + 1];
151  }
152  else {
153  // value = bbbbcccc
154  const uint32_t b = v / 10000;
155  const uint32_t c = v % 10000;
156 
157  const uint32_t d1 = (b / 100) << 1;
158  const uint32_t d2 = (b % 100) << 1;
159 
160  const uint32_t d3 = (c / 100) << 1;
161  const uint32_t d4 = (c % 100) << 1;
162 
163  if (value >= 10000000)
164  *buffer++ = cDigitsLut[d1];
165  if (value >= 1000000)
166  *buffer++ = cDigitsLut[d1 + 1];
167  if (value >= 100000)
168  *buffer++ = cDigitsLut[d2];
169  *buffer++ = cDigitsLut[d2 + 1];
170 
171  *buffer++ = cDigitsLut[d3];
172  *buffer++ = cDigitsLut[d3 + 1];
173  *buffer++ = cDigitsLut[d4];
174  *buffer++ = cDigitsLut[d4 + 1];
175  }
176  }
177  else if (value < kTen16) {
178  const uint32_t v0 = static_cast<uint32_t>(value / kTen8);
179  const uint32_t v1 = static_cast<uint32_t>(value % kTen8);
180 
181  const uint32_t b0 = v0 / 10000;
182  const uint32_t c0 = v0 % 10000;
183 
184  const uint32_t d1 = (b0 / 100) << 1;
185  const uint32_t d2 = (b0 % 100) << 1;
186 
187  const uint32_t d3 = (c0 / 100) << 1;
188  const uint32_t d4 = (c0 % 100) << 1;
189 
190  const uint32_t b1 = v1 / 10000;
191  const uint32_t c1 = v1 % 10000;
192 
193  const uint32_t d5 = (b1 / 100) << 1;
194  const uint32_t d6 = (b1 % 100) << 1;
195 
196  const uint32_t d7 = (c1 / 100) << 1;
197  const uint32_t d8 = (c1 % 100) << 1;
198 
199  if (value >= kTen15)
200  *buffer++ = cDigitsLut[d1];
201  if (value >= kTen14)
202  *buffer++ = cDigitsLut[d1 + 1];
203  if (value >= kTen13)
204  *buffer++ = cDigitsLut[d2];
205  if (value >= kTen12)
206  *buffer++ = cDigitsLut[d2 + 1];
207  if (value >= kTen11)
208  *buffer++ = cDigitsLut[d3];
209  if (value >= kTen10)
210  *buffer++ = cDigitsLut[d3 + 1];
211  if (value >= kTen9)
212  *buffer++ = cDigitsLut[d4];
213  if (value >= kTen8)
214  *buffer++ = cDigitsLut[d4 + 1];
215 
216  *buffer++ = cDigitsLut[d5];
217  *buffer++ = cDigitsLut[d5 + 1];
218  *buffer++ = cDigitsLut[d6];
219  *buffer++ = cDigitsLut[d6 + 1];
220  *buffer++ = cDigitsLut[d7];
221  *buffer++ = cDigitsLut[d7 + 1];
222  *buffer++ = cDigitsLut[d8];
223  *buffer++ = cDigitsLut[d8 + 1];
224  }
225  else {
226  const uint32_t a = static_cast<uint32_t>(value / kTen16); // 1 to 1844
227  value %= kTen16;
228 
229  if (a < 10)
230  *buffer++ = static_cast<char>('0' + static_cast<char>(a));
231  else if (a < 100) {
232  const uint32_t i = a << 1;
233  *buffer++ = cDigitsLut[i];
234  *buffer++ = cDigitsLut[i + 1];
235  }
236  else if (a < 1000) {
237  *buffer++ = static_cast<char>('0' + static_cast<char>(a / 100));
238 
239  const uint32_t i = (a % 100) << 1;
240  *buffer++ = cDigitsLut[i];
241  *buffer++ = cDigitsLut[i + 1];
242  }
243  else {
244  const uint32_t i = (a / 100) << 1;
245  const uint32_t j = (a % 100) << 1;
246  *buffer++ = cDigitsLut[i];
247  *buffer++ = cDigitsLut[i + 1];
248  *buffer++ = cDigitsLut[j];
249  *buffer++ = cDigitsLut[j + 1];
250  }
251 
252  const uint32_t v0 = static_cast<uint32_t>(value / kTen8);
253  const uint32_t v1 = static_cast<uint32_t>(value % kTen8);
254 
255  const uint32_t b0 = v0 / 10000;
256  const uint32_t c0 = v0 % 10000;
257 
258  const uint32_t d1 = (b0 / 100) << 1;
259  const uint32_t d2 = (b0 % 100) << 1;
260 
261  const uint32_t d3 = (c0 / 100) << 1;
262  const uint32_t d4 = (c0 % 100) << 1;
263 
264  const uint32_t b1 = v1 / 10000;
265  const uint32_t c1 = v1 % 10000;
266 
267  const uint32_t d5 = (b1 / 100) << 1;
268  const uint32_t d6 = (b1 % 100) << 1;
269 
270  const uint32_t d7 = (c1 / 100) << 1;
271  const uint32_t d8 = (c1 % 100) << 1;
272 
273  *buffer++ = cDigitsLut[d1];
274  *buffer++ = cDigitsLut[d1 + 1];
275  *buffer++ = cDigitsLut[d2];
276  *buffer++ = cDigitsLut[d2 + 1];
277  *buffer++ = cDigitsLut[d3];
278  *buffer++ = cDigitsLut[d3 + 1];
279  *buffer++ = cDigitsLut[d4];
280  *buffer++ = cDigitsLut[d4 + 1];
281  *buffer++ = cDigitsLut[d5];
282  *buffer++ = cDigitsLut[d5 + 1];
283  *buffer++ = cDigitsLut[d6];
284  *buffer++ = cDigitsLut[d6 + 1];
285  *buffer++ = cDigitsLut[d7];
286  *buffer++ = cDigitsLut[d7 + 1];
287  *buffer++ = cDigitsLut[d8];
288  *buffer++ = cDigitsLut[d8 + 1];
289  }
290 
291  return buffer;
292 }
293 
294 inline char* i64toa(int64_t value, char* buffer) {
295  if (value < 0) {
296  *buffer++ = '-';
297  value = -value;
298  }
299 
300  return u64toa(static_cast<uint64_t>(value), buffer);
301 }
302 
303 } // namespace internal
305 
306 #endif // RAPIDJSON_ITOA_
char * u64toa(uint64_t value, char *buffer)
Definition: itoa.h:126
unsigned long long uint64_t
Definition: ptypes.h:120
int c
Definition: cpp_unittests.cpp:275
GLfloat v0
Definition: gl2.h:492
signed int int32_t
Definition: ptypes.h:101
unsigned int uint32_t
Definition: ptypes.h:105
const char * GetDigitsLut()
Definition: itoa.h:27
#define RAPIDJSON_NAMESPACE_BEGIN
provide custom rapidjson namespace (opening expression)
Definition: rapidjson.h:91
signed long long int64_t
Definition: ptypes.h:112
EGLAttrib * value
Definition: eglext.h:120
#define RAPIDJSON_NAMESPACE_END
provide custom rapidjson namespace (closing expression)
Definition: rapidjson.h:94
GLboolean GLboolean GLboolean GLboolean a
Definition: gl2ext.h:306
#define d1
char * u32toa(uint32_t value, char *buffer)
Definition: itoa.h:43
const GLfloat * v
Definition: gl2.h:514
Definition: document.h:393
#define buffer
Definition: xmlparse.c:622
for i
Definition: complexityMeasures.m:24
GLboolean GLboolean GLboolean b
Definition: gl2ext.h:306
EGLContext EGLenum EGLClientBuffer buffer
Definition: eglext.h:192
char * i64toa(int64_t value, char *buffer)
Definition: itoa.h:294
for for j
Definition: complexityMeasures.m:25
char * i32toa(int32_t value, char *buffer)
Definition: itoa.h:117
GLfloat GLfloat v1
Definition: gl2.h:496