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Source
ThirdParty
ANGLE
src
libANGLE
histogram_macros.h
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//
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// Copyright 2015 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// histogram_macros.h:
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// Helpers for making histograms, to keep consistency with Chromium's
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// histogram_macros.h.
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#ifndef LIBANGLE_HISTOGRAM_MACROS_H_
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#define LIBANGLE_HISTOGRAM_MACROS_H_
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#include <
platform/Platform.h
>
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#define ANGLE_HISTOGRAM_TIMES(name, sample) ANGLE_HISTOGRAM_CUSTOM_TIMES( \
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name, sample, 1, 10000, 50)
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#define ANGLE_HISTOGRAM_MEDIUM_TIMES(name, sample) ANGLE_HISTOGRAM_CUSTOM_TIMES( \
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name, sample, 10, 180000, 50)
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// Use this macro when times can routinely be much longer than 10 seconds.
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#define ANGLE_HISTOGRAM_LONG_TIMES(name, sample) ANGLE_HISTOGRAM_CUSTOM_TIMES( \
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name, sample, 1, 3600000, 50)
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// Use this macro when times can routinely be much longer than 10 seconds and
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// you want 100 buckets.
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#define ANGLE_HISTOGRAM_LONG_TIMES_100(name, sample) ANGLE_HISTOGRAM_CUSTOM_TIMES( \
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name, sample, 1, 3600000, 100)
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// For folks that need real specific times, use this to select a precise range
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// of times you want plotted, and the number of buckets you want used.
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#define ANGLE_HISTOGRAM_CUSTOM_TIMES(name, sample, min, max, bucket_count) \
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ANGLE_HISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count)
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#define ANGLE_HISTOGRAM_COUNTS(name, sample) ANGLE_HISTOGRAM_CUSTOM_COUNTS( \
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name, sample, 1, 1000000, 50)
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#define ANGLE_HISTOGRAM_COUNTS_100(name, sample) \
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ANGLE_HISTOGRAM_CUSTOM_COUNTS(name, sample, 1, 100, 50)
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#define ANGLE_HISTOGRAM_COUNTS_10000(name, sample) \
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ANGLE_HISTOGRAM_CUSTOM_COUNTS(name, sample, 1, 10000, 50)
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#define ANGLE_HISTOGRAM_CUSTOM_COUNTS(name, sample, min, max, bucket_count) \
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ANGLEPlatformCurrent()->histogramCustomCounts(\
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name, sample, min, max, bucket_count)
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#define ANGLE_HISTOGRAM_PERCENTAGE(name, under_one_hundred) \
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ANGLE_HISTOGRAM_ENUMERATION(name, under_one_hundred, 101)
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#define ANGLE_HISTOGRAM_BOOLEAN(name, sample) \
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ANGLEPlatformCurrent()->histogramBoolean(name, sample)
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#define ANGLE_HISTOGRAM_ENUMERATION(name, sample, boundary_value) \
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ANGLEPlatformCurrent()->histogramEnumeration(name, sample, boundary_value)
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#define ANGLE_HISTOGRAM_MEMORY_KB(name, sample) ANGLE_HISTOGRAM_CUSTOM_COUNTS( \
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name, sample, 1000, 500000, 50)
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#define ANGLE_HISTOGRAM_MEMORY_MB(name, sample) ANGLE_HISTOGRAM_CUSTOM_COUNTS( \
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name, sample, 1, 1000, 50)
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#define ANGLE_HISTOGRAM_SPARSE_SLOWLY(name, sample) \
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ANGLEPlatformCurrent()->histogramSparse(name, sample)
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// Scoped class which logs its time on this earth as a UMA statistic. This is
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// recommended for when you want a histogram which measures the time it takes
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// for a method to execute. This measures up to 10 seconds.
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#define SCOPED_ANGLE_HISTOGRAM_TIMER(name) \
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SCOPED_ANGLE_HISTOGRAM_TIMER_EXPANDER(name, false, __COUNTER__)
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// Similar scoped histogram timer, but this uses ANGLE_HISTOGRAM_LONG_TIMES_100,
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// which measures up to an hour, and uses 100 buckets. This is more expensive
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// to store, so only use if this often takes >10 seconds.
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#define SCOPED_ANGLE_HISTOGRAM_LONG_TIMER(name) \
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SCOPED_ANGLE_HISTOGRAM_TIMER_EXPANDER(name, true, __COUNTER__)
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// This nested macro is necessary to expand __COUNTER__ to an actual value.
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#define SCOPED_ANGLE_HISTOGRAM_TIMER_EXPANDER(name, is_long, key) \
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SCOPED_ANGLE_HISTOGRAM_TIMER_UNIQUE(name, is_long, key)
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#define SCOPED_ANGLE_HISTOGRAM_TIMER_UNIQUE(name, is_long, key) \
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class ScopedHistogramTimer##key \
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{ \
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public: \
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ScopedHistogramTimer##key() : constructed_(ANGLEPlatformCurrent()->currentTime()) {} \
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~ScopedHistogramTimer##key() \
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{ \
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if (constructed_ == 0) \
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return; \
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double elapsed = ANGLEPlatformCurrent()->currentTime() - constructed_; \
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int elapsedMS = static_cast<int>(elapsed * 1000.0); \
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if (is_long) \
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{ \
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ANGLE_HISTOGRAM_LONG_TIMES_100(name, elapsedMS); \
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} \
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else \
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{ \
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ANGLE_HISTOGRAM_TIMES(name, elapsedMS); \
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} \
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} \
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\
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private: \
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double constructed_; \
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} scoped_histogram_timer_##key
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#endif // BASE_METRICS_HISTOGRAM_MACROS_H_
Platform.h
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