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gtest-linked_ptr.h
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1 // Copyright 2003 Google Inc.
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29 //
30 // Authors: Dan Egnor (egnor@google.com)
31 //
32 // A "smart" pointer type with reference tracking. Every pointer to a
33 // particular object is kept on a circular linked list. When the last pointer
34 // to an object is destroyed or reassigned, the object is deleted.
35 //
36 // Used properly, this deletes the object when the last reference goes away.
37 // There are several caveats:
38 // - Like all reference counting schemes, cycles lead to leaks.
39 // - Each smart pointer is actually two pointers (8 bytes instead of 4).
40 // - Every time a pointer is assigned, the entire list of pointers to that
41 // object is traversed. This class is therefore NOT SUITABLE when there
42 // will often be more than two or three pointers to a particular object.
43 // - References are only tracked as long as linked_ptr<> objects are copied.
44 // If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
45 // will happen (double deletion).
46 //
47 // A good use of this class is storing object references in STL containers.
48 // You can safely put linked_ptr<> in a vector<>.
49 // Other uses may not be as good.
50 //
51 // Note: If you use an incomplete type with linked_ptr<>, the class
52 // *containing* linked_ptr<> must have a constructor and destructor (even
53 // if they do nothing!).
54 //
55 // Bill Gibbons suggested we use something like this.
56 //
57 // Thread Safety:
58 // Unlike other linked_ptr implementations, in this implementation
59 // a linked_ptr object is thread-safe in the sense that:
60 // - it's safe to copy linked_ptr objects concurrently,
61 // - it's safe to copy *from* a linked_ptr and read its underlying
62 // raw pointer (e.g. via get()) concurrently, and
63 // - it's safe to write to two linked_ptrs that point to the same
64 // shared object concurrently.
65 // TODO(wan@google.com): rename this to safe_linked_ptr to avoid
66 // confusion with normal linked_ptr.
67 
68 #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
69 #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
70 
71 #include <stdlib.h>
72 #include <assert.h>
73 
75 
76 namespace testing {
77 namespace internal {
78 
79 // Protects copying of all linked_ptr objects.
80 GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
81 
82 // This is used internally by all instances of linked_ptr<>. It needs to be
83 // a non-template class because different types of linked_ptr<> can refer to
84 // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
85 // So, it needs to be possible for different types of linked_ptr to participate
86 // in the same circular linked list, so we need a single class type here.
87 //
88 // DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
90  public:
91  // Create a new circle that includes only this instance.
92  void join_new() {
93  next_ = this;
94  }
95 
96  // Many linked_ptr operations may change p.link_ for some linked_ptr
97  // variable p in the same circle as this object. Therefore we need
98  // to prevent two such operations from occurring concurrently.
99  //
100  // Note that different types of linked_ptr objects can coexist in a
101  // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
102  // linked_ptr<Derived2>). Therefore we must use a single mutex to
103  // protect all linked_ptr objects. This can create serious
104  // contention in production code, but is acceptable in a testing
105  // framework.
106 
107  // Join an existing circle.
108  // L < g_linked_ptr_mutex
109  void join(linked_ptr_internal const* ptr) {
110  MutexLock lock(&g_linked_ptr_mutex);
111 
112  linked_ptr_internal const* p = ptr;
113  while (p->next_ != ptr) p = p->next_;
114  p->next_ = this;
115  next_ = ptr;
116  }
117 
118  // Leave whatever circle we're part of. Returns true if we were the
119  // last member of the circle. Once this is done, you can join() another.
120  // L < g_linked_ptr_mutex
121  bool depart() {
122  MutexLock lock(&g_linked_ptr_mutex);
123 
124  if (next_ == this) return true;
125  linked_ptr_internal const* p = next_;
126  while (p->next_ != this) p = p->next_;
127  p->next_ = next_;
128  return false;
129  }
130 
131  private:
132  mutable linked_ptr_internal const* next_;
133 };
134 
135 template <typename T>
136 class linked_ptr {
137  public:
138  typedef T element_type;
139 
140  // Take over ownership of a raw pointer. This should happen as soon as
141  // possible after the object is created.
142  explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
144 
145  // Copy an existing linked_ptr<>, adding ourselves to the list of references.
146  template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
147  linked_ptr(linked_ptr const& ptr) { // NOLINT
148  assert(&ptr != this);
149  copy(&ptr);
150  }
151 
152  // Assignment releases the old value and acquires the new.
153  template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
154  depart();
155  copy(&ptr);
156  return *this;
157  }
158 
160  if (&ptr != this) {
161  depart();
162  copy(&ptr);
163  }
164  return *this;
165  }
166 
167  // Smart pointer members.
168  void reset(T* ptr = NULL) {
169  depart();
170  capture(ptr);
171  }
172  T* get() const { return value_; }
173  T* operator->() const { return value_; }
174  T& operator*() const { return *value_; }
175  // Release ownership of the pointed object and returns it.
176  // Sole ownership by this linked_ptr object is required.
177  T* release() {
178  bool last = link_.depart();
179  assert(last);
180  T* v = value_;
181  value_ = NULL;
182  return v;
183  }
184 
185  bool operator==(T* p) const { return value_ == p; }
186  bool operator!=(T* p) const { return value_ != p; }
187  template <typename U>
188  bool operator==(linked_ptr<U> const& ptr) const {
189  return value_ == ptr.get();
190  }
191  template <typename U>
192  bool operator!=(linked_ptr<U> const& ptr) const {
193  return value_ != ptr.get();
194  }
195 
196  private:
197  template <typename U>
198  friend class linked_ptr;
199 
200  T* value_;
201  linked_ptr_internal link_;
202 
203  void depart() {
204  if (link_.depart()) delete value_;
205  }
206 
207  void capture(T* ptr) {
208  value_ = ptr;
209  link_.join_new();
210  }
211 
212  template <typename U> void copy(linked_ptr<U> const* ptr) {
213  value_ = ptr->get();
214  if (value_)
215  link_.join(&ptr->link_);
216  else
217  link_.join_new();
218  }
219 };
220 
221 template<typename T> inline
222 bool operator==(T* ptr, const linked_ptr<T>& x) {
223  return ptr == x.get();
224 }
225 
226 template<typename T> inline
227 bool operator!=(T* ptr, const linked_ptr<T>& x) {
228  return ptr != x.get();
229 }
230 
231 // A function to convert T* into linked_ptr<T>
232 // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
233 // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
234 template <typename T>
236  return linked_ptr<T>(ptr);
237 }
238 
239 } // namespace internal
240 } // namespace testing
241 
242 #endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
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GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex)
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T element_type
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bool operator!=(linked_ptr< U > const &ptr) const
Definition: gtest-linked_ptr.h:192