webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
Gamepad.h
Go to the documentation of this file.
1 /*
2  * Copyright (C) 2011, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are met:
6  *
7  * 1. Redistributions of source code must retain the above copyright
8  * notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  * notice, this list of conditions and the following disclaimer in the
11  * documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
14  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
16  * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
17  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
18  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
19  * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
20  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
21  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
22  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
23  * DAMAGE.
24  */
25 
26 #pragma once
27 
28 #if ENABLE(GAMEPAD_DEPRECATED)
29 
30 #include <wtf/RefCounted.h>
31 #include <wtf/Vector.h>
32 #include <wtf/text/WTFString.h>
33 
34 namespace WebCore {
35 
36 class Gamepad: public RefCounted<Gamepad> {
37 public:
38  static Ref<Gamepad> create()
39  {
40  return adoptRef(*new Gamepad);
41  }
42  ~Gamepad();
43 
44  typedef Vector<float> FloatVector;
45 
46  const String& id() const { return m_id; }
47  void id(const String& id) { m_id = id; }
48 
49  unsigned index() const { return m_index; }
50  void index(unsigned val) { m_index = val; }
51 
52  unsigned long long timestamp() const { return m_timestamp; }
53  void timestamp(unsigned long long val) { m_timestamp = val; }
54 
55  const FloatVector& axes() const { return m_axes; }
56  void axes(unsigned count, float* data);
57 
58  const FloatVector& buttons() const { return m_buttons; }
59  void buttons(unsigned count, float* data);
60 
61 private:
62  Gamepad();
63  String m_id;
64  unsigned m_index;
65  unsigned long long m_timestamp;
66  FloatVector m_axes;
67  FloatVector m_buttons;
68 };
69 
70 } // namespace WebCore
71 
72 #endif // ENABLE(GAMEPAD_DEPRECATED)
GLint GLsizei count
Definition: gl2.h:421
uint64_t timestamp
Definition: event_tracer.cc:257
Definition: Gamepad.idl:30
std::unique_ptr< Layout > create(RenderBlockFlow &)
Definition: SimpleLineLayout.cpp:861
GLenum GLuint id
Definition: gl2ext.h:134
GLuint index
Definition: gl2.h:383
EGLStreamKHR EGLint EGLint EGLint const void * data
Definition: eglext.h:984
Ref< T > adoptRef(T &)
Definition: Ref.h:208
This file is generated by create-http-header-name-table, do not edit.
Definition: CharsetData.cpp:6
GLuint GLsizei GLsizei GLfloat * val
Definition: gl2ext.h:3301