webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
componentmaskps.h
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1 #if 0
2 //
3 // Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
4 //
5 // Parameters:
6 //
7 // float4 add;
8 // float4 mult;
9 // sampler2D tex;
10 //
11 //
12 // Registers:
13 //
14 // Name Reg Size
15 // ------------ ----- ----
16 // mult c0 1
17 // add c1 1
18 // tex s0 1
19 //
20 
21  ps_2_0
22  dcl t0.xy
23  dcl_2d s0
24  texld r0, t0, s0
25  mov r1, c0
26  mad r0, r0, r1, c1
27  mov oC0, r0
28 
29 // approximately 4 instruction slots used (1 texture, 3 arithmetic)
30 #endif
31 
32 const BYTE g_ps20_componentmaskps[] =
33 {
34  0, 2, 255, 255, 254, 255,
35  50, 0, 67, 84, 65, 66,
36  28, 0, 0, 0, 143, 0,
37  0, 0, 0, 2, 255, 255,
38  3, 0, 0, 0, 28, 0,
39  0, 0, 0, 1, 0, 0,
40  136, 0, 0, 0, 88, 0,
41  0, 0, 2, 0, 1, 0,
42  1, 0, 0, 0, 92, 0,
43  0, 0, 0, 0, 0, 0,
44  108, 0, 0, 0, 2, 0,
45  0, 0, 1, 0, 0, 0,
46  92, 0, 0, 0, 0, 0,
47  0, 0, 113, 0, 0, 0,
48  3, 0, 0, 0, 1, 0,
49  0, 0, 120, 0, 0, 0,
50  0, 0, 0, 0, 97, 100,
51  100, 0, 1, 0, 3, 0,
52  1, 0, 4, 0, 1, 0,
53  0, 0, 0, 0, 0, 0,
54  109, 117, 108, 116, 0, 116,
55  101, 120, 0, 171, 171, 171,
56  4, 0, 12, 0, 1, 0,
57  1, 0, 1, 0, 0, 0,
58  0, 0, 0, 0, 112, 115,
59  95, 50, 95, 48, 0, 77,
60  105, 99, 114, 111, 115, 111,
61  102, 116, 32, 40, 82, 41,
62  32, 72, 76, 83, 76, 32,
63  83, 104, 97, 100, 101, 114,
64  32, 67, 111, 109, 112, 105,
65  108, 101, 114, 32, 54, 46,
66  51, 46, 57, 54, 48, 48,
67  46, 49, 54, 51, 56, 52,
68  0, 171, 171, 171, 31, 0,
69  0, 2, 0, 0, 0, 128,
70  0, 0, 3, 176, 31, 0,
71  0, 2, 0, 0, 0, 144,
72  0, 8, 15, 160, 66, 0,
73  0, 3, 0, 0, 15, 128,
74  0, 0, 228, 176, 0, 8,
75  228, 160, 1, 0, 0, 2,
76  1, 0, 15, 128, 0, 0,
77  228, 160, 4, 0, 0, 4,
78  0, 0, 15, 128, 0, 0,
79  228, 128, 1, 0, 228, 128,
80  1, 0, 228, 160, 1, 0,
81  0, 2, 0, 8, 15, 128,
82  0, 0, 228, 128, 255, 255,
83  0, 0
84 };
const BYTE g_ps20_componentmaskps[]
Definition: componentmaskps.h:32