webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx::TextureD3D_2DArray Member List

This is the complete list of members for rx::TextureD3D_2DArray, including all inherited members.

bindTexImage(egl::Surface *surface)rx::TextureD3D_2DArrayvirtual
canCreateRenderTargetForImage(const gl::ImageIndex &index) constrx::TextureD3Dprotected
commitRegion(const gl::ImageIndex &index, const gl::Box &region)rx::TextureD3Dprotected
copyCompressedTexture(const gl::Texture *source)rx::TextureImplvirtual
copyImage(GLenum target, size_t level, const gl::Rectangle &sourceArea, GLenum internalFormat, const gl::Framebuffer *source) overriderx::TextureD3D_2DArrayvirtual
copySubImage(GLenum target, size_t level, const gl::Offset &destOffset, const gl::Rectangle &sourceArea, const gl::Framebuffer *source) overriderx::TextureD3D_2DArrayvirtual
copySubTexture(const gl::Offset &destOffset, const gl::Rectangle &sourceArea, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source)rx::TextureImplvirtual
copyTexture(GLenum internalFormat, GLenum type, bool unpackFlipY, bool unpackPremultiplyAlpha, bool unpackUnmultiplyAlpha, const gl::Texture *source)rx::TextureImplvirtual
creationLevels(GLsizei width, GLsizei height, GLsizei depth) constrx::TextureD3Dprotected
ensureRenderTarget()rx::TextureD3Dprotectedvirtual
fastUnpackPixels(const gl::PixelUnpackState &unpack, const uint8_t *pixels, const gl::Box &destArea, GLenum sizedInternalFormat, GLenum type, RenderTargetD3D *destRenderTarget)rx::TextureD3Dprotected
FramebufferAttachmentObjectImpl()rx::FramebufferAttachmentObjectImplinline
generateMipmap() overriderx::TextureD3Dvirtual
getAttachmentRenderTarget(const gl::FramebufferAttachment::Target &target, FramebufferAttachmentRenderTarget **rtOut) overriderx::TextureD3Dvirtual
getBaseLevel() constrx::TextureD3Dinlineprotected
getBaseLevelDepth() constrx::TextureD3Dprotected
getBaseLevelHeight() constrx::TextureD3D
getBaseLevelImage() constrx::TextureD3D
getBaseLevelInternalFormat() constrx::TextureD3D
getBaseLevelWidth() constrx::TextureD3D
getHeight(GLint level) constrx::TextureD3D_2DArray
getImage(int level, int layer) constrx::TextureD3D_2DArrayvirtual
getImage(const gl::ImageIndex &index) constrx::TextureD3D_2DArrayvirtual
getImageIndex(GLint mip, GLint layer) constrx::TextureD3D_2DArrayvirtual
getInternalFormat(GLint level) constrx::TextureD3D_2DArray
getLayerCount(int level) constrx::TextureD3D_2DArrayvirtual
getLevelZeroDepth() constrx::TextureD3Dprotectedvirtual
getLevelZeroHeight() constrx::TextureD3Dprotected
getLevelZeroWidth() constrx::TextureD3Dprotected
getNativeTexture(TextureStorage **outStorage)rx::TextureD3D
getRenderTarget(const gl::ImageIndex &index, RenderTargetD3D **outRT)rx::TextureD3D_2DArrayvirtual
getStorage()rx::TextureD3D
getWidth(GLint level) constrx::TextureD3D_2DArray
hasDirtyImages() constrx::TextureD3Dinline
imageIterator() constrx::TextureD3D_2DArrayvirtual
isBaseImageZeroSize() constrx::TextureD3Dprotected
isDepth(GLint level) constrx::TextureD3D_2DArray
isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat)rx::TextureD3Dprotected
isImmutable() constrx::TextureD3Dinline
isValidIndex(const gl::ImageIndex &index) constrx::TextureD3D_2DArrayvirtual
markAllImagesDirty() overriderx::TextureD3D_2DArrayprotectedvirtual
mDirtyImagesrx::TextureD3Dprotected
mImmutablerx::TextureD3Dprotected
mRendererrx::TextureD3Dprotected
mStaterx::TextureImplprotected
mTexStoragerx::TextureD3Dprotected
releaseTexImage()rx::TextureD3D_2DArrayvirtual
resetDirty()rx::TextureD3Dinline
setBaseLevel(GLuint baseLevel) overriderx::TextureD3Dvirtual
setCompressedImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) overriderx::TextureD3D_2DArrayvirtual
setCompressedImageImpl(const gl::ImageIndex &index, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset)rx::TextureD3Dprotected
setCompressedSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, size_t imageSize, const uint8_t *pixels) overriderx::TextureD3D_2DArrayvirtual
setEGLImageTarget(GLenum target, egl::Image *image) overriderx::TextureD3D_2DArrayvirtual
setImage(GLenum target, size_t level, GLenum internalFormat, const gl::Extents &size, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixels) overriderx::TextureD3D_2DArrayvirtual
setImageExternal(GLenum target, egl::Stream *stream, const egl::Stream::GLTextureDescription &desc) overriderx::TextureD3Dvirtual
setImageImpl(const gl::ImageIndex &index, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset)rx::TextureD3Dprotected
setStorage(GLenum target, size_t levels, GLenum internalFormat, const gl::Extents &size) overriderx::TextureD3D_2DArrayvirtual
setSubImage(GLenum target, size_t level, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixels) overriderx::TextureD3D_2DArrayvirtual
subImage(const gl::ImageIndex &index, const gl::Box &area, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset)rx::TextureD3Dprotected
subImageCompressed(const gl::ImageIndex &index, const gl::Box &area, GLenum format, const gl::PixelUnpackState &unpack, const uint8_t *pixels, ptrdiff_t layerOffset)rx::TextureD3Dprotected
syncState(const gl::Texture::DirtyBits &dirtyBits) overriderx::TextureD3Dvirtual
TextureD3D(const gl::TextureState &data, RendererD3D *renderer)rx::TextureD3D
TextureD3D_2DArray(const gl::TextureState &data, RendererD3D *renderer)rx::TextureD3D_2DArray
TextureImpl(const gl::TextureState &state)rx::TextureImpl
~FramebufferAttachmentObjectImpl()rx::FramebufferAttachmentObjectImplinlinevirtual
~TextureD3D()rx::TextureD3Dvirtual
~TextureD3D_2DArray()rx::TextureD3D_2DArrayvirtual
~TextureImpl()rx::TextureImplvirtual