| activeTexture(size_t unit) | rx::StateManagerGL | |
| beginQuery(GLenum type, GLuint query) | rx::StateManagerGL | |
| bindBuffer(GLenum type, GLuint buffer) | rx::StateManagerGL | |
| bindBufferBase(GLenum type, size_t index, GLuint buffer) | rx::StateManagerGL | |
| bindBufferRange(GLenum type, size_t index, GLuint buffer, size_t offset, size_t size) | rx::StateManagerGL | |
| bindFramebuffer(GLenum type, GLuint framebuffer) | rx::StateManagerGL | |
| bindRenderbuffer(GLenum type, GLuint renderbuffer) | rx::StateManagerGL | |
| bindSampler(size_t unit, GLuint sampler) | rx::StateManagerGL | |
| bindTexture(GLenum type, GLuint texture) | rx::StateManagerGL | |
| bindTransformFeedback(GLenum type, GLuint transformFeedback) | rx::StateManagerGL | |
| bindVertexArray(GLuint vao, GLuint elementArrayBuffer) | rx::StateManagerGL | |
| deleteBuffer(GLuint buffer) | rx::StateManagerGL | |
| deleteFramebuffer(GLuint fbo) | rx::StateManagerGL | |
| deleteProgram(GLuint program) | rx::StateManagerGL | |
| deleteQuery(GLuint query) | rx::StateManagerGL | |
| deleteRenderbuffer(GLuint rbo) | rx::StateManagerGL | |
| deleteSampler(GLuint sampler) | rx::StateManagerGL | |
| deleteTexture(GLuint texture) | rx::StateManagerGL | |
| deleteTransformFeedback(GLuint transformFeedback) | rx::StateManagerGL | |
| deleteVertexArray(GLuint vao) | rx::StateManagerGL | |
| endQuery(GLenum type, GLuint query) | rx::StateManagerGL | |
| forceUseProgram(GLuint program) | rx::StateManagerGL | |
| getBoundBuffer(GLenum type) | rx::StateManagerGL | |
| NonCopyable()=default | angle::NonCopyable | private |
| NonCopyable(const NonCopyable &)=delete | angle::NonCopyable | private |
| onBeginQuery(QueryGL *query) | rx::StateManagerGL | |
| onDeleteQueryObject(QueryGL *query) | rx::StateManagerGL | |
| onMakeCurrent(const gl::ContextState &data) | rx::StateManagerGL | |
| operator=(const NonCopyable &)=delete | angle::NonCopyable | private |
| pauseTransformFeedback(const gl::ContextState &data) | rx::StateManagerGL | |
| setAttributeCurrentData(size_t index, const gl::VertexAttribCurrentValueData &data) | rx::StateManagerGL | |
| setBlendColor(const gl::ColorF &blendColor) | rx::StateManagerGL | |
| setBlendEnabled(bool enabled) | rx::StateManagerGL | |
| setBlendEquations(GLenum blendEquationRGB, GLenum blendEquationAlpha) | rx::StateManagerGL | |
| setBlendFuncs(GLenum sourceBlendRGB, GLenum destBlendRGB, GLenum sourceBlendAlpha, GLenum destBlendAlpha) | rx::StateManagerGL | |
| setClearColor(const gl::ColorF &clearColor) | rx::StateManagerGL | |
| setClearDepth(float clearDepth) | rx::StateManagerGL | |
| setClearStencil(GLint clearStencil) | rx::StateManagerGL | |
| setColorMask(bool red, bool green, bool blue, bool alpha) | rx::StateManagerGL | |
| setCoverageModulation(GLenum components) | rx::StateManagerGL | |
| setCullFace(GLenum cullFace) | rx::StateManagerGL | |
| setCullFaceEnabled(bool enabled) | rx::StateManagerGL | |
| setDepthFunc(GLenum depthFunc) | rx::StateManagerGL | |
| setDepthMask(bool mask) | rx::StateManagerGL | |
| setDepthRange(float near, float far) | rx::StateManagerGL | |
| setDepthTestEnabled(bool enabled) | rx::StateManagerGL | |
| setDitherEnabled(bool enabled) | rx::StateManagerGL | |
| setDrawArraysState(const gl::ContextState &data, GLint first, GLsizei count, GLsizei instanceCount) | rx::StateManagerGL | |
| setDrawElementsState(const gl::ContextState &data, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instanceCount, const GLvoid **outIndices) | rx::StateManagerGL | |
| setFramebufferSRGBEnabled(bool enabled) | rx::StateManagerGL | |
| setFrontFace(GLenum frontFace) | rx::StateManagerGL | |
| setLineWidth(float width) | rx::StateManagerGL | |
| setMultisamplingStateEnabled(bool enabled) | rx::StateManagerGL | |
| setPathRenderingModelViewMatrix(const GLfloat *m) | rx::StateManagerGL | |
| setPathRenderingProjectionMatrix(const GLfloat *m) | rx::StateManagerGL | |
| setPathRenderingStencilState(GLenum func, GLint ref, GLuint mask) | rx::StateManagerGL | |
| setPixelPackState(const gl::PixelPackState &pack) | rx::StateManagerGL | |
| setPixelPackState(GLint alignment, GLint rowLength, GLint skipRows, GLint skipPixels, GLuint packBuffer) | rx::StateManagerGL | |
| setPixelUnpackState(const gl::PixelUnpackState &unpack) | rx::StateManagerGL | |
| setPixelUnpackState(GLint alignment, GLint rowLength, GLint skipRows, GLint skipPixels, GLint imageHeight, GLint skipImages, GLuint unpackBuffer) | rx::StateManagerGL | |
| setPolygonOffset(float factor, float units) | rx::StateManagerGL | |
| setPolygonOffsetFillEnabled(bool enabled) | rx::StateManagerGL | |
| setPrimitiveRestartEnabled(bool enabled) | rx::StateManagerGL | |
| setRasterizerDiscardEnabled(bool enabled) | rx::StateManagerGL | |
| setSampleAlphaToCoverageEnabled(bool enabled) | rx::StateManagerGL | |
| setSampleAlphaToOneStateEnabled(bool enabled) | rx::StateManagerGL | |
| setSampleCoverage(float value, bool invert) | rx::StateManagerGL | |
| setSampleCoverageEnabled(bool enabled) | rx::StateManagerGL | |
| setScissor(const gl::Rectangle &scissor) | rx::StateManagerGL | |
| setScissorTestEnabled(bool enabled) | rx::StateManagerGL | |
| setStencilBackFuncs(GLenum func, GLint ref, GLuint mask) | rx::StateManagerGL | |
| setStencilBackOps(GLenum sfail, GLenum dpfail, GLenum dppass) | rx::StateManagerGL | |
| setStencilBackWritemask(GLuint mask) | rx::StateManagerGL | |
| setStencilFrontFuncs(GLenum func, GLint ref, GLuint mask) | rx::StateManagerGL | |
| setStencilFrontOps(GLenum sfail, GLenum dpfail, GLenum dppass) | rx::StateManagerGL | |
| setStencilFrontWritemask(GLuint mask) | rx::StateManagerGL | |
| setStencilTestEnabled(bool enabled) | rx::StateManagerGL | |
| setViewport(const gl::Rectangle &viewport) | rx::StateManagerGL | |
| StateManagerGL(const FunctionsGL *functions, const gl::Caps &rendererCaps) | rx::StateManagerGL | |
| syncState(const gl::State &state, const gl::State::DirtyBits &glDirtyBits) | rx::StateManagerGL | |
| useProgram(GLuint program) | rx::StateManagerGL | |
| ~NonCopyable()=default | angle::NonCopyable | private |