This is the complete list of members for rx::StateManager9, including all inherited members.
forceSetBlendState() | rx::StateManager9 | |
forceSetDepthStencilState() | rx::StateManager9 | |
forceSetDXUniformsState() | rx::StateManager9 | |
forceSetRasterState() | rx::StateManager9 | |
forceSetScissorState() | rx::StateManager9 | |
forceSetViewportState() | rx::StateManager9 | |
getRenderTargetHeight() const | rx::StateManager9 | inline |
getRenderTargetWidth() const | rx::StateManager9 | inline |
initialize() | rx::StateManager9 | |
NonCopyable()=default | angle::NonCopyable | private |
NonCopyable(const NonCopyable &)=delete | angle::NonCopyable | private |
operator=(const NonCopyable &)=delete | angle::NonCopyable | private |
resetDirtyBits() | rx::StateManager9 | inline |
setBlendDepthRasterStates(const gl::State &glState, unsigned int sampleMask) | rx::StateManager9 | |
setRenderTargetBounds(size_t width, size_t height) | rx::StateManager9 | |
setScissorState(const gl::Rectangle &scissor, bool enabled) | rx::StateManager9 | |
setShaderConstants() | rx::StateManager9 | |
setViewportState(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace, bool ignoreViewport) | rx::StateManager9 | |
StateManager9(Renderer9 *renderer9) | rx::StateManager9 | |
syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) | rx::StateManager9 | |
updateDepthSizeIfChanged(bool depthStencilInitialized, unsigned int depthSize) | rx::StateManager9 | |
updateStencilSizeIfChanged(bool depthStencilInitialized, unsigned int stencilSize) | rx::StateManager9 | |
~NonCopyable()=default | angle::NonCopyable | private |
~StateManager9() | rx::StateManager9 | |