webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx::StateManager11 Member List

This is the complete list of members for rx::StateManager11, including all inherited members.

clearTextures(gl::SamplerType samplerType, size_t rangeStart, size_t rangeEnd)rx::StateManager11
deinitialize()rx::StateManager11
getCurrentValueAttribs() constrx::StateManager11
getPixelConstants() constrx::StateManager11inline
getVertexConstants() constrx::StateManager11inline
initialize(const gl::Caps &caps)rx::StateManager11
invalidateBoundViews()rx::StateManager11
invalidateEverything()rx::StateManager11
invalidateRenderTarget()rx::StateManager11
NonCopyable()=defaultangle::NonCopyableprivate
NonCopyable(const NonCopyable &)=deleteangle::NonCopyableprivate
onBeginQuery(Query11 *query)rx::StateManager11
onDeleteQueryObject(Query11 *query)rx::StateManager11
onMakeCurrent(const gl::ContextState &data)rx::StateManager11
operator=(const NonCopyable &)=deleteangle::NonCopyableprivate
setBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, unsigned int sampleMask)rx::StateManager11
setDepthStencilState(const gl::State &glState)rx::StateManager11
setOneTimeRenderTarget(ID3D11RenderTargetView *renderTarget, ID3D11DepthStencilView *depthStencil)rx::StateManager11
setOneTimeRenderTargets(const std::vector< ID3D11RenderTargetView *> &renderTargets, ID3D11DepthStencilView *depthStencil)rx::StateManager11
setRasterizerState(const gl::RasterizerState &rasterState)rx::StateManager11
setScissorRectangle(const gl::Rectangle &scissor, bool enabled)rx::StateManager11
setShaderResource(gl::SamplerType shaderType, UINT resourceSlot, ID3D11ShaderResourceView *srv)rx::StateManager11
setViewport(const gl::Caps *caps, const gl::Rectangle &viewport, float zNear, float zFar)rx::StateManager11
StateManager11(Renderer11 *renderer)rx::StateManager11
syncFramebuffer(gl::Framebuffer *framebuffer)rx::StateManager11
syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits)rx::StateManager11
updateCurrentValueAttribs(const gl::State &state, VertexDataManager *vertexDataManager)rx::StateManager11
updatePresentPath(bool presentPathFastActive, const gl::FramebufferAttachment *framebufferAttachment)rx::StateManager11
updateStencilSizeIfChanged(bool depthStencilInitialized, unsigned int stencilSize)rx::StateManager11
~NonCopyable()=defaultangle::NonCopyableprivate
~StateManager11()rx::StateManager11