webkit
2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx
ShaderD3D
rx::ShaderD3D Member List
This is the complete list of members for
rx::ShaderD3D
, including all inherited members.
appendDebugInfo
(const std::string &info) const
rx::ShaderD3D
inline
generateWorkarounds
(D3DCompilerWorkarounds *workarounds) const
rx::ShaderD3D
getCompilerOutputType
() const
rx::ShaderD3D
getData
() const
rx::ShaderImpl
inline
getDebugInfo
() const override
rx::ShaderD3D
virtual
getInterfaceBlockRegister
(const std::string &blockName) const
rx::ShaderD3D
getUniformRegister
(const std::string &uniformName) const
rx::ShaderD3D
hasUniform
(const D3DUniform *d3dUniform) const
rx::ShaderD3D
mData
rx::ShaderImpl
protected
postTranslateCompile
(gl::Compiler *compiler, std::string *infoLog) override
rx::ShaderD3D
virtual
prepareSourceAndReturnOptions
(std::stringstream *sourceStream, std::string *sourcePath) override
rx::ShaderD3D
virtual
ShaderD3D
(const gl::ShaderState &data, const WorkaroundsD3D &workarounds)
rx::ShaderD3D
ShaderImpl
(const gl::ShaderState &data)
rx::ShaderImpl
inline
uncompile
()
rx::ShaderD3D
usesDepthRange
() const
rx::ShaderD3D
inline
usesFragColor
() const
rx::ShaderD3D
inline
usesFragCoord
() const
rx::ShaderD3D
inline
usesFragData
() const
rx::ShaderD3D
inline
usesFragDepth
() const
rx::ShaderD3D
inline
usesFrontFacing
() const
rx::ShaderD3D
inline
usesMultipleRenderTargets
() const
rx::ShaderD3D
inline
usesPointCoord
() const
rx::ShaderD3D
inline
usesPointSize
() const
rx::ShaderD3D
inline
~ShaderD3D
()
rx::ShaderD3D
virtual
~ShaderImpl
()
rx::ShaderImpl
inline
virtual
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