webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx::ContextVk Member List

This is the complete list of members for rx::ContextVk, including all inherited members.

ContextImpl(const gl::ContextState &state)rx::ContextImpl
ContextVk(const gl::ContextState &state, RendererVk *renderer)rx::ContextVk
coverFillPath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
coverStrokePath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
createBuffer() overriderx::ContextVkvirtual
createCompiler() overriderx::ContextVkvirtual
createFenceNV() overriderx::ContextVkvirtual
createFenceSync() overriderx::ContextVkvirtual
createFramebuffer(const gl::FramebufferState &state) overriderx::ContextVkvirtual
createPaths(GLsizei) overriderx::ContextVkvirtual
createProgram(const gl::ProgramState &state) overriderx::ContextVkvirtual
createQuery(GLenum type) overriderx::ContextVkvirtual
createRenderbuffer() overriderx::ContextVkvirtual
createSampler() overriderx::ContextVkvirtual
createShader(const gl::ShaderState &state) overriderx::ContextVkvirtual
createTexture(const gl::TextureState &state) overriderx::ContextVkvirtual
createTransformFeedback(const gl::TransformFeedbackState &state) overriderx::ContextVkvirtual
createVertexArray(const gl::VertexArrayState &state) overriderx::ContextVkvirtual
drawArrays(GLenum mode, GLint first, GLsizei count) overriderx::ContextVkvirtual
drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) overriderx::ContextVkvirtual
drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange) overriderx::ContextVkvirtual
drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances, const gl::IndexRange &indexRange) overriderx::ContextVkvirtual
drawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange) overriderx::ContextVkvirtual
finish() overriderx::ContextVkvirtual
flush() overriderx::ContextVkvirtual
getCaps() constrx::ContextImplinline
getClientMajorVersion() constrx::ContextImplinline
getClientMinorVersion() constrx::ContextImplinline
getContextState()rx::ContextImplinline
getExtensions() constrx::ContextImplinline
getGLState() constrx::ContextImplinline
getGPUDisjoint() overriderx::ContextVkvirtual
getLimitations() constrx::ContextImplinline
getNativeCaps() const overriderx::ContextVkvirtual
getNativeExtensions() const overriderx::ContextVkvirtual
getNativeLimitations() const overriderx::ContextVkvirtual
getNativeTextureCaps() const overriderx::ContextVkvirtual
getRendererDescription() const overriderx::ContextVkvirtual
getResetStatus() overriderx::ContextVkvirtual
getTextureCaps() constrx::ContextImplinline
getTimestamp() overriderx::ContextVkvirtual
getVendorString() const overriderx::ContextVkvirtual
GLImplFactory()rx::GLImplFactoryinline
initialize() overriderx::ContextVkvirtual
insertEventMarker(GLsizei length, const char *marker) overriderx::ContextVkvirtual
mStaterx::ContextImplprotected
onMakeCurrent(const gl::ContextState &data) overriderx::ContextVkvirtual
popGroupMarker() overriderx::ContextVkvirtual
pushGroupMarker(GLsizei length, const char *marker) overriderx::ContextVkvirtual
stencilFillPath(const gl::Path *path, GLenum fillMode, GLuint mask)rx::ContextImplvirtual
stencilFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilStrokePath(const gl::Path *path, GLint reference, GLuint mask)rx::ContextImplvirtual
stencilStrokePathInstanced(const std::vector< gl::Path *> &paths, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverFillPath(const gl::Path *path, GLenum fillMode, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverStrokePath(const gl::Path *path, GLint reference, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) overriderx::ContextVkvirtual
~ContextImpl()rx::ContextImplvirtual
~ContextVk() overriderx::ContextVk
~GLImplFactory()rx::GLImplFactoryinlinevirtual