webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx::ContextImpl Member List

This is the complete list of members for rx::ContextImpl, including all inherited members.

ContextImpl(const gl::ContextState &state)rx::ContextImpl
coverFillPath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
coverStrokePath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
createBuffer()=0rx::GLImplFactorypure virtual
createCompiler()=0rx::GLImplFactorypure virtual
createFenceNV()=0rx::GLImplFactorypure virtual
createFenceSync()=0rx::GLImplFactorypure virtual
createFramebuffer(const gl::FramebufferState &data)=0rx::GLImplFactorypure virtual
createPaths(GLsizei range)=0rx::GLImplFactorypure virtual
createProgram(const gl::ProgramState &data)=0rx::GLImplFactorypure virtual
createQuery(GLenum type)=0rx::GLImplFactorypure virtual
createRenderbuffer()=0rx::GLImplFactorypure virtual
createSampler()=0rx::GLImplFactorypure virtual
createShader(const gl::ShaderState &data)=0rx::GLImplFactorypure virtual
createTexture(const gl::TextureState &state)=0rx::GLImplFactorypure virtual
createTransformFeedback(const gl::TransformFeedbackState &state)=0rx::GLImplFactorypure virtual
createVertexArray(const gl::VertexArrayState &data)=0rx::GLImplFactorypure virtual
drawArrays(GLenum mode, GLint first, GLsizei count)=0rx::ContextImplpure virtual
drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)=0rx::ContextImplpure virtual
drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange)=0rx::ContextImplpure virtual
drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances, const gl::IndexRange &indexRange)=0rx::ContextImplpure virtual
drawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange)=0rx::ContextImplpure virtual
finish()=0rx::ContextImplpure virtual
flush()=0rx::ContextImplpure virtual
getCaps() constrx::ContextImplinline
getClientMajorVersion() constrx::ContextImplinline
getClientMinorVersion() constrx::ContextImplinline
getContextState()rx::ContextImplinline
getExtensions() constrx::ContextImplinline
getGLState() constrx::ContextImplinline
getGPUDisjoint()=0rx::ContextImplpure virtual
getLimitations() constrx::ContextImplinline
getNativeCaps() const =0rx::ContextImplpure virtual
getNativeExtensions() const =0rx::ContextImplpure virtual
getNativeLimitations() const =0rx::ContextImplpure virtual
getNativeTextureCaps() const =0rx::ContextImplpure virtual
getRendererDescription() const =0rx::ContextImplpure virtual
getResetStatus()=0rx::ContextImplpure virtual
getTextureCaps() constrx::ContextImplinline
getTimestamp()=0rx::ContextImplpure virtual
getVendorString() const =0rx::ContextImplpure virtual
GLImplFactory()rx::GLImplFactoryinline
initialize()=0rx::ContextImplpure virtual
insertEventMarker(GLsizei length, const char *marker)=0rx::ContextImplpure virtual
mStaterx::ContextImplprotected
onMakeCurrent(const gl::ContextState &data)=0rx::ContextImplpure virtual
popGroupMarker()=0rx::ContextImplpure virtual
pushGroupMarker(GLsizei length, const char *marker)=0rx::ContextImplpure virtual
stencilFillPath(const gl::Path *path, GLenum fillMode, GLuint mask)rx::ContextImplvirtual
stencilFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilStrokePath(const gl::Path *path, GLint reference, GLuint mask)rx::ContextImplvirtual
stencilStrokePathInstanced(const std::vector< gl::Path *> &paths, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverFillPath(const gl::Path *path, GLenum fillMode, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverStrokePath(const gl::Path *path, GLint reference, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits)=0rx::ContextImplpure virtual
~ContextImpl()rx::ContextImplvirtual
~GLImplFactory()rx::GLImplFactoryinlinevirtual