webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
rx::Context11 Member List

This is the complete list of members for rx::Context11, including all inherited members.

Context11(const gl::ContextState &state, Renderer11 *renderer)rx::Context11
ContextImpl(const gl::ContextState &state)rx::ContextImpl
coverFillPath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
coverStrokePath(const gl::Path *path, GLenum coverMode)rx::ContextImplvirtual
coverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
createBuffer() overriderx::Context11virtual
createCompiler() overriderx::Context11virtual
createFenceNV() overriderx::Context11virtual
createFenceSync() overriderx::Context11virtual
createFramebuffer(const gl::FramebufferState &data) overriderx::Context11virtual
createPaths(GLsizei) overriderx::Context11virtual
createProgram(const gl::ProgramState &data) overriderx::Context11virtual
createQuery(GLenum type) overriderx::Context11virtual
createRenderbuffer() overriderx::Context11virtual
createSampler() overriderx::Context11virtual
createShader(const gl::ShaderState &data) overriderx::Context11virtual
createTexture(const gl::TextureState &state) overriderx::Context11virtual
createTransformFeedback(const gl::TransformFeedbackState &state) overriderx::Context11virtual
createVertexArray(const gl::VertexArrayState &data) overriderx::Context11virtual
drawArrays(GLenum mode, GLint first, GLsizei count) overriderx::Context11virtual
drawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) overriderx::Context11virtual
drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange) overriderx::Context11virtual
drawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei instances, const gl::IndexRange &indexRange) overriderx::Context11virtual
drawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices, const gl::IndexRange &indexRange) overriderx::Context11virtual
finish() overriderx::Context11virtual
flush() overriderx::Context11virtual
getCaps() constrx::ContextImplinline
getClientMajorVersion() constrx::ContextImplinline
getClientMinorVersion() constrx::ContextImplinline
getContextState()rx::ContextImplinline
getExtensions() constrx::ContextImplinline
getGLState() constrx::ContextImplinline
getGPUDisjoint() overriderx::Context11virtual
getLimitations() constrx::ContextImplinline
getNativeCaps() const overriderx::Context11virtual
getNativeExtensions() const overriderx::Context11virtual
getNativeLimitations() const overriderx::Context11virtual
getNativeTextureCaps() const overriderx::Context11virtual
getRenderer() constrx::Context11inline
getRendererDescription() const overriderx::Context11virtual
getResetStatus() overriderx::Context11virtual
getTextureCaps() constrx::ContextImplinline
getTimestamp() overriderx::Context11virtual
getVendorString() const overriderx::Context11virtual
GLImplFactory()rx::GLImplFactoryinline
initialize() overriderx::Context11virtual
insertEventMarker(GLsizei length, const char *marker) overriderx::Context11virtual
mStaterx::ContextImplprotected
onMakeCurrent(const gl::ContextState &data) overriderx::Context11virtual
popGroupMarker() overriderx::Context11virtual
pushGroupMarker(GLsizei length, const char *marker) overriderx::Context11virtual
stencilFillPath(const gl::Path *path, GLenum fillMode, GLuint mask)rx::ContextImplvirtual
stencilFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilStrokePath(const gl::Path *path, GLint reference, GLuint mask)rx::ContextImplvirtual
stencilStrokePathInstanced(const std::vector< gl::Path *> &paths, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverFillPath(const gl::Path *path, GLenum fillMode, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverFillPathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
stencilThenCoverStrokePath(const gl::Path *path, GLint reference, GLuint mask, GLenum coverMode)rx::ContextImplvirtual
stencilThenCoverStrokePathInstanced(const std::vector< gl::Path *> &paths, GLenum coverMode, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)rx::ContextImplvirtual
syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) overriderx::Context11virtual
~Context11() overriderx::Context11
~ContextImpl()rx::ContextImplvirtual
~GLImplFactory()rx::GLImplFactoryinlinevirtual