Add(Dispatcher *dispatcher) | rtc::PhysicalSocketServer | |
Add(Dispatcher *dispatcher) | rtc::PhysicalSocketServer | |
CreateAsyncSocket(int type) override | rtc::PhysicalSocketServer | virtual |
CreateAsyncSocket(int family, int type) override | rtc::PhysicalSocketServer | virtual |
CreateAsyncSocket(int type) override | rtc::PhysicalSocketServer | virtual |
CreateAsyncSocket(int family, int type) override | rtc::PhysicalSocketServer | virtual |
CreateDefault() | rtc::SocketServer | static |
CreateDefault() | rtc::SocketServer | static |
CreateSocket(int type) override | rtc::PhysicalSocketServer | virtual |
CreateSocket(int family, int type) override | rtc::PhysicalSocketServer | virtual |
CreateSocket(int type) override | rtc::PhysicalSocketServer | virtual |
CreateSocket(int family, int type) override | rtc::PhysicalSocketServer | virtual |
kForever | rtc::SocketServer | static |
network_binder() const | rtc::SocketServer | inline |
network_binder() const | rtc::SocketServer | inline |
PhysicalSocketServer() | rtc::PhysicalSocketServer | |
PhysicalSocketServer() | rtc::PhysicalSocketServer | |
Remove(Dispatcher *dispatcher) | rtc::PhysicalSocketServer | |
Remove(Dispatcher *dispatcher) | rtc::PhysicalSocketServer | |
set_network_binder(NetworkBinderInterface *binder) | rtc::SocketServer | inline |
set_network_binder(NetworkBinderInterface *binder) | rtc::SocketServer | inline |
SetMessageQueue(MessageQueue *) | rtc::SocketServer | inlinevirtual |
SetMessageQueue(MessageQueue *) | rtc::SocketServer | inlinevirtual |
Wait(int cms, bool process_io) override | rtc::PhysicalSocketServer | virtual |
Wait(int cms, bool process_io) override | rtc::PhysicalSocketServer | virtual |
WakeUp() override | rtc::PhysicalSocketServer | virtual |
WakeUp() override | rtc::PhysicalSocketServer | virtual |
WrapSocket(SOCKET s) | rtc::PhysicalSocketServer | virtual |
WrapSocket(SOCKET s) | rtc::PhysicalSocketServer | virtual |
~PhysicalSocketServer() override | rtc::PhysicalSocketServer | |
~PhysicalSocketServer() override | rtc::PhysicalSocketServer | |
~SocketFactory() | rtc::SocketFactory | inlinevirtual |
~SocketFactory() | rtc::SocketFactory | inlinevirtual |