ANGLETest() | ANGLETest | protected |
compileShader(GLenum type, const std::string &source) | ANGLETest | protectedstatic |
DestroyTestWindow() | ANGLETest | static |
drawIndexedQuad(GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ) | ANGLETest | protected |
drawIndexedQuad(GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale) | ANGLETest | protected |
drawQuad(GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ) | ANGLETest | protected |
drawQuad(GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale) | ANGLETest | protected |
drawQuad(GLuint program, const std::string &positionAttribName, GLfloat positionAttribZ, GLfloat positionAttribXYScale, bool useVertexBuffer) | ANGLETest | protected |
eglClientExtensionEnabled(const std::string &extName) | ANGLETest | protectedstatic |
eglDisplayExtensionEnabled(EGLDisplay display, const std::string &extName) | ANGLETest | static |
extensionEnabled(const std::string &extName) | ANGLETest | protectedstatic |
getClientMajorVersion() const | ANGLETest | protected |
getClientMinorVersion() const | ANGLETest | protected |
getEGLWindow() const | ANGLETest | protected |
getIndexPositionX(size_t idx) | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotected |
getIndexPositionY(size_t idx) | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotected |
getPlatformRenderer() const | ANGLETest | protected |
GetQuadVertices() | ANGLETest | protectedstatic |
getWindowHeight() const | ANGLETest | protected |
getWindowWidth() const | ANGLETest | protected |
ignoreD3D11SDKLayersWarnings() | ANGLETest | protected |
IndexedPointsTest() | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotected |
InitTestWindow() | ANGLETest | static |
isMultisampleEnabled() const | ANGLETest | protected |
mIndexBuffer | IndexedPointsTest< IndexType, IndexTypeName > | protected |
mPointCount | IndexedPointsTest< IndexType, IndexTypeName > | protectedstatic |
mProgram | IndexedPointsTest< IndexType, IndexTypeName > | protected |
mVertexBuffer | IndexedPointsTest< IndexType, IndexTypeName > | protected |
mVertexWithColorBuffer | IndexedPointsTest< IndexType, IndexTypeName > | protected |
mVertexWithColorBufferProgram | IndexedPointsTest< IndexType, IndexTypeName > | protected |
runTest(GLuint firstIndex, bool useVertexBufferWithColor=false) | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotected |
setBindGeneratesResource(bool bindGeneratesResource) | ANGLETest | protected |
setConfigAlphaBits(int bits) | ANGLETest | protected |
setConfigBlueBits(int bits) | ANGLETest | protected |
setConfigDepthBits(int bits) | ANGLETest | protected |
setConfigGreenBits(int bits) | ANGLETest | protected |
setConfigRedBits(int bits) | ANGLETest | protected |
setConfigStencilBits(int bits) | ANGLETest | protected |
setDebugEnabled(bool enabled) | ANGLETest | protected |
setMultisampleEnabled(bool enabled) | ANGLETest | protected |
setNoErrorEnabled(bool enabled) | ANGLETest | protected |
SetUp() | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotectedvirtual |
setupIndexedQuadVertexBuffer(GLfloat positionAttribZ, GLfloat positionAttribXYScale) | ANGLETest | protected |
setupQuadVertexBuffer(GLfloat positionAttribZ, GLfloat positionAttribXYScale) | ANGLETest | protected |
setWebGLCompatibilityEnabled(bool webglCompatibility) | ANGLETest | protected |
setWindowHeight(int height) | ANGLETest | protected |
SetWindowVisible(bool isVisible) | ANGLETest | static |
setWindowWidth(int width) | ANGLETest | protected |
swapBuffers() | ANGLETest | protectedvirtual |
TearDown() | IndexedPointsTest< IndexType, IndexTypeName > | inlineprotectedvirtual |
~ANGLETest() | ANGLETest | protected |