webkit  2cdf99a9e3038c7e01b3c37e8ad903ecbe5eecf1
https://github.com/WebKit/webkit
buffertotexture11_gs.h
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1 #if 0
2 //
3 // Generated by Microsoft (R) HLSL Shader Compiler 6.3.9600.16384
4 //
5 //
6 //
7 // Input signature:
8 //
9 // Name Index Mask Register SysValue Format Used
10 // -------------------- ----- ------ -------- -------- ------- ------
11 // SV_Position 0 xyzw 0 POS float xyzw
12 // TEXCOORD 0 x 1 NONE uint x
13 // LAYER 0 y 1 NONE uint y
14 //
15 //
16 // Output signature:
17 //
18 // Name Index Mask Register SysValue Format Used
19 // -------------------- ----- ------ -------- -------- ------- ------
20 // SV_Position 0 xyzw 0 POS float xyzw
21 // TEXCOORD 0 x 1 NONE uint x
22 // SV_RenderTargetArrayIndex 0 y 1 RTINDEX uint y
23 //
24 gs_4_0
25 dcl_input_siv v[1][0].xyzw, position
26 dcl_input v[1][1].x
27 dcl_input v[1][1].y
28 dcl_inputprimitive point
29 dcl_outputtopology pointlist
30 dcl_output_siv o0.xyzw, position
31 dcl_output o1.x
32 dcl_output_siv o1.y, rendertarget_array_index
33 dcl_maxout 1
34 mov o0.xyzw, v[0][0].xyzw
35 mov o1.x, v[0][1].x
36 mov o1.y, v[0][1].y
37 emit
38 ret
39 // Approximately 5 instruction slots used
40 #endif
41 
42 const BYTE g_GS_BufferToTexture[] =
43 {
44  68, 88, 66, 67, 79, 166,
45  191, 97, 16, 63, 142, 167,
46  231, 92, 119, 74, 86, 7,
47  58, 165, 1, 0, 0, 0,
48  212, 2, 0, 0, 5, 0,
49  0, 0, 52, 0, 0, 0,
50  140, 0, 0, 0, 0, 1,
51  0, 0, 136, 1, 0, 0,
52  88, 2, 0, 0, 82, 68,
53  69, 70, 80, 0, 0, 0,
54  0, 0, 0, 0, 0, 0,
55  0, 0, 0, 0, 0, 0,
56  28, 0, 0, 0, 0, 4,
57  83, 71, 0, 1, 0, 0,
58  28, 0, 0, 0, 77, 105,
59  99, 114, 111, 115, 111, 102,
60  116, 32, 40, 82, 41, 32,
61  72, 76, 83, 76, 32, 83,
62  104, 97, 100, 101, 114, 32,
63  67, 111, 109, 112, 105, 108,
64  101, 114, 32, 54, 46, 51,
65  46, 57, 54, 48, 48, 46,
66  49, 54, 51, 56, 52, 0,
67  171, 171, 73, 83, 71, 78,
68  108, 0, 0, 0, 3, 0,
69  0, 0, 8, 0, 0, 0,
70  80, 0, 0, 0, 0, 0,
71  0, 0, 1, 0, 0, 0,
72  3, 0, 0, 0, 0, 0,
73  0, 0, 15, 15, 0, 0,
74  92, 0, 0, 0, 0, 0,
75  0, 0, 0, 0, 0, 0,
76  1, 0, 0, 0, 1, 0,
77  0, 0, 1, 1, 0, 0,
78  101, 0, 0, 0, 0, 0,
79  0, 0, 0, 0, 0, 0,
80  1, 0, 0, 0, 1, 0,
81  0, 0, 2, 2, 0, 0,
82  83, 86, 95, 80, 111, 115,
83  105, 116, 105, 111, 110, 0,
84  84, 69, 88, 67, 79, 79,
85  82, 68, 0, 76, 65, 89,
86  69, 82, 0, 171, 79, 83,
87  71, 78, 128, 0, 0, 0,
88  3, 0, 0, 0, 8, 0,
89  0, 0, 80, 0, 0, 0,
90  0, 0, 0, 0, 1, 0,
91  0, 0, 3, 0, 0, 0,
92  0, 0, 0, 0, 15, 0,
93  0, 0, 92, 0, 0, 0,
94  0, 0, 0, 0, 0, 0,
95  0, 0, 1, 0, 0, 0,
96  1, 0, 0, 0, 1, 14,
97  0, 0, 101, 0, 0, 0,
98  0, 0, 0, 0, 4, 0,
99  0, 0, 1, 0, 0, 0,
100  1, 0, 0, 0, 2, 13,
101  0, 0, 83, 86, 95, 80,
102  111, 115, 105, 116, 105, 111,
103  110, 0, 84, 69, 88, 67,
104  79, 79, 82, 68, 0, 83,
105  86, 95, 82, 101, 110, 100,
106  101, 114, 84, 97, 114, 103,
107  101, 116, 65, 114, 114, 97,
108  121, 73, 110, 100, 101, 120,
109  0, 171, 83, 72, 68, 82,
110  200, 0, 0, 0, 64, 0,
111  2, 0, 50, 0, 0, 0,
112  97, 0, 0, 5, 242, 16,
113  32, 0, 1, 0, 0, 0,
114  0, 0, 0, 0, 1, 0,
115  0, 0, 95, 0, 0, 4,
116  18, 16, 32, 0, 1, 0,
117  0, 0, 1, 0, 0, 0,
118  95, 0, 0, 4, 34, 16,
119  32, 0, 1, 0, 0, 0,
120  1, 0, 0, 0, 93, 8,
121  0, 1, 92, 8, 0, 1,
122  103, 0, 0, 4, 242, 32,
123  16, 0, 0, 0, 0, 0,
124  1, 0, 0, 0, 101, 0,
125  0, 3, 18, 32, 16, 0,
126  1, 0, 0, 0, 103, 0,
127  0, 4, 34, 32, 16, 0,
128  1, 0, 0, 0, 4, 0,
129  0, 0, 94, 0, 0, 2,
130  1, 0, 0, 0, 54, 0,
131  0, 6, 242, 32, 16, 0,
132  0, 0, 0, 0, 70, 30,
133  32, 0, 0, 0, 0, 0,
134  0, 0, 0, 0, 54, 0,
135  0, 6, 18, 32, 16, 0,
136  1, 0, 0, 0, 10, 16,
137  32, 0, 0, 0, 0, 0,
138  1, 0, 0, 0, 54, 0,
139  0, 6, 34, 32, 16, 0,
140  1, 0, 0, 0, 26, 16,
141  32, 0, 0, 0, 0, 0,
142  1, 0, 0, 0, 19, 0,
143  0, 1, 62, 0, 0, 1,
144  83, 84, 65, 84, 116, 0,
145  0, 0, 5, 0, 0, 0,
146  0, 0, 0, 0, 0, 0,
147  0, 0, 6, 0, 0, 0,
148  0, 0, 0, 0, 0, 0,
149  0, 0, 0, 0, 0, 0,
150  1, 0, 0, 0, 0, 0,
151  0, 0, 0, 0, 0, 0,
152  0, 0, 0, 0, 0, 0,
153  0, 0, 0, 0, 0, 0,
154  1, 0, 0, 0, 0, 0,
155  0, 0, 0, 0, 0, 0,
156  0, 0, 0, 0, 0, 0,
157  0, 0, 0, 0, 0, 0,
158  0, 0, 0, 0, 0, 0,
159  0, 0, 0, 0, 0, 0,
160  0, 0, 0, 0, 1, 0,
161  0, 0, 1, 0, 0, 0,
162  1, 0, 0, 0, 0, 0,
163  0, 0, 0, 0, 0, 0,
164  0, 0, 0, 0
165 };
int ret
Definition: test_unit_dft.c:69
const GLfloat * v
Definition: gl2.h:514
Definition: xmltok.h:112
const BYTE g_GS_BufferToTexture[]
Definition: buffertotexture11_gs.h:42